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Indian Larry Timothy WhitePaul CoxMatthew BarneyBilly Lane The Sea (Cube Book) Gaetano Cafiero?Nora L. Deans?Gianni Guadalupi?Thierry Jigourel?Cornelia Lauf?Carlo Marincovich?Giulio Melegari?Angelo Mojetta?Colin Monteath?Alessandra Sensini? A Spy in the White House (Capital Mysteries) Ron Roy?Timothy Bush? How Computers Work (How Computers Work) Ron White?Timothy Edward Downs? Catch a Fire The Life of Bob Marley Timothy White How Digital Photography Works (How It Works) Ron White?Timothy Edward Downs? White-tailed Deer Habitat Ecology And Management on Rangelands (Perspectives on South Texas) Timothy Edward Fulbright?J. Alfonso Ortega-s.? Clanbook Brujah Steve Crow?Timothy Bradstreet? Bob Marley. Catch a Fire Timothy White Microsoft Access 97 Developer's Handbook (Solution Developer Series) Timothy M. O Brien?Steven J. Pogge?Geoffrey E. White? Clanbook Gangrel Brad Freeman?Timothy Bradstreet? Make the Fur Fly A History of a Union Volunteer Division in the American Civil War Timothy B. 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Contemporary Literary Criticism Excerpts from Criticism of the Works of Today's Novelists, Poets, Playwrights, Short Story Writers, Scriptwriters, and Other Creative Writers (Contemporary Literary Criticism) Jeffrey W. Hunter?Timothy J. White? Contemporary Literary Criticism Excerpts from Criticism of the Works of Today's Novelists, Poets, Playwrights, Short Story Writers, Scriptwriters, and Other Creative Writers (Contemporary Literary Criticism) Jeffrey W. Hunter?Deborah A. Schmitt?Timothy J. White? Contemporary Literary Criticism Excerpts from Criticism of the Works of Today's Novelists, Poets, Playwrights, Short Story Writers, Scriptwriters, and Other Creative Writers (Contemporary Literary Criticism) Jeffrey W. Hunter?Deborah A. Schmitt?Timothy J. White? Catch a Fire The Life of Bob Marley Timothy White Contemporary Literary Criticism Criticism of the Works of Today's Novelists, Poets, Playwrights, Short Story Writers, Scriptwriters, and Other Creative Writers (Contemporary Literary Criticism) Jeffrey W. Hunter?Timothy J. White? Contemporary Literary Criticism Criticism of the Works of Today's Novelists, Poets, Playwrights, Short Story Writers, Scriptwriters, and Other Creative Writers (Contemporary Literary Criticism) Jeffrey W. Hunter?Justin Karr?Polly A. Vedder?Timothy J. White? How Computers Work (How Computers Work) Ron White?Timothy Edward Downs? How Computers Work (How Computers Work) Ron White?Timothy Edward Downs? How Computers Work Ron White?Timothy Downs? How Digital Photography Works Ron White?Timothy Edward Downs? Predicting Breeding Values With Applications in Forest Tree Improvement (Forestry Sciences, No 33) Timothy L. White?Gary R. Hodge? Rock Lives Profiles and Interviews Timothy White Rock Lives Profiles Interviews Timothy White The Nearest Faraway Place Brian Wilson, the Beach Boys, and the Southern California Experience Timothy White Catch a Fire The Life of Bob Marley Timothy White Music to My Ears The Billboard Essays Profiles of Popular Music in the '90s Timothy White The Nearest Far Away Place Brian Wilson, the Beach Boys, and the Southern California Experience Timothy White Music to My Ears The Billboard Essays Portraits of Popular Music in the '90s Timothy White Self, Identity, and Social Movements (Social Movements, Protest, and Contention, V. 13) Sheldon Stryker?Timothy J. Owens?Robert W. White? In Search of Moby Dick The Quest for the White Whale Timothy Severin? The White Audi Timothy Williams? Human Osteology Timothy D. White?Pieter Arend Folkens? Gunter Grass's Der Butt Sexual Politics and the Male Myth of History Philip Brady?Timothy McFarland?John J. White? 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開催日:2011 / 04 / 03 参加人数:116名 フォーマット:レガシー(~MBS) 03/04/2011- Legnano-MLL#8 AFC Palio Official Report autolink 優勝:Bant‐Vial +B 準優勝:SpiralTide 第3位:Maverick‐Order 第4位:ANT‐UB 第5位:Merfolk 第6位:UW Control‐LandStill +br 第7位:Burn 第8位:CTG‐UGW 優勝:Bant‐Vial +B 使用者:Marco Doldi Main Deck 3《Tundra》 3《Tropical Island》 2《Underground Sea》 4《変わり谷/Mutavault》 3《溢れかえる岸辺/Flooded Strand》 3《汚染された三角州/Polluted Delta》 4《呪文づまりのスプライト/Spellstutter Sprite》 4《闇の腹心/Dark Confidant》 4《タルモゴイフ/Tarmogoyf》 4《石鍛冶の神秘家/Stoneforge Mystic》 4《渦まく知識/Brainstorm》 4《剣を鍬に/Swords to Plowshares》 4《Force of Will》 4《目くらまし/Daze》 3《呪文貫き/Spell Pierce》 4《霊気の薬瓶/AEther Vial》 1《火と氷の剣/Sword of Fire and Ice》 1《饗宴と飢餓の剣/Sword of Feast and Famine》 1《光と影の剣/Sword of Light and Shadow》 Sideboard 3《大祖始の遺産/Relic of Progenitus》 3《クァーサルの群れ魔道士/Qasali Pridemage》 3《翻弄する魔道士/Meddling Mage》 2《非業の死/Perish》 2《クローサの掌握/Krosan Grip》 2《流刑への道/Path to Exile》 準優勝:SpiralTide 使用者:Lorenzo Fedeli Main Deck 2《沸騰する小湖/Scalding Tarn》 2《汚染された三角州/Polluted Delta》 2《霧深い雨林/Misty Rainforest》 11《島/Island》 1《Tropical Island》 3《フェアリーの大群/Cloud of Faeries》 4《Force of Will》 3《否定の契約/Pact of Negation》 4《High Tide》 4《時のらせん/Time Spiral》 4《転換/Turnabout》 2《狡猾な願い/Cunning Wish》 4《渦まく知識/Brainstorm》 4《定業/Preordain》 3《思案/Ponder》 1《交易路/Trade Routes》 4《商人の巻物/Merchant Scroll》 1《直観/Intuition》 1《青の太陽の頂点/Blue Sun s Zenith》 Sideboard 1《思考停止/Brain Freeze》 1《瞑想/Meditate》 2《断絶/Snap》 1《ハーキルの召還術/Hurkyl s Recall》 1《再建/Rebuild》 1《冬眠/Hibernation》 2《対抗呪文/Counterspell》 1《拭い捨て/Wipe Away》 2《クローサの掌握/Krosan Grip》 3《呪文貫き/Spell Pierce》 第3位:Maverick‐Order 使用者:Daniele Pati Main Deck 4《Savannah》 4《吹きさらしの荒野/Windswept Heath》 2《不毛の大地/Wasteland》 2《新緑の地下墓地/Verdant Catacombs》 1《ガイアの揺籃の地/Gaea s Cradle》 1《Karakas》 1《ドライアドの東屋/Dryad Arbor》 1《地平線の梢/Horizon Canopy》 2《森/Forest》 2《平地/Plains》 4《貴族の教主/Noble Hierarch》 1《極楽鳥/Birds of Paradise》 4《聖遺の騎士/Knight of the Reliquary》 1《大祖始/Progenitus》 1《数多のラフィーク/Rafiq of the Many》 2《永遠の証人/Eternal Witness》 3《ルーンの母/Mother of Runes》 2《石鍛冶の神秘家/Stoneforge Mystic》 2《スクリブのレインジャー/Scryb Ranger》 3《クァーサルの群れ魔道士/Qasali Pridemage》 4《緑の太陽の頂点/Green Sun s Zenith》 4《剣を鍬に/Swords to Plowshares》 4《自然の秩序/Natural Order》 2《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 1《梅澤の十手/Umezawa s Jitte》 1《光と影の剣/Sword of Light and Shadow》 1《火と氷の剣/Sword of Fire and Ice》 Sideboard 2《悟りの教示者/Enlightened Tutor》 2《エーテル宣誓会の法学者/Ethersworn Canonist》 1《太陽と月の輪/Wheel of Sun and Moon》 2《不毛の大地/Wasteland》 1《壌土からの生命/Life from the Loam》 1《最後のトロール、スラーン/Thrun, the Last Troll》 1《大祖始の遺産/Relic of Progenitus》 1《ガドック・ティーグ/Gaddock Teeg》 1《不屈の随員/Dauntless Escort》 1《無のロッド/Null Rod》 2《オアリムの詠唱/Orim s Chant》 第4位:ANT‐UB 使用者:Angelo Cadei Main Deck 2《Underground Sea》 1《Tropical Island》 2《島/Island》 1《沼/Swamp》 4《汚染された三角州/Polluted Delta》 4《溢れかえる岸辺/Flooded Strand》 1《新緑の地下墓地/Verdant Catacombs》 1《蒸気の連鎖/Chain of Vapor》 1《親身の教示者/Personal Tutor》 4《渦まく知識/Brainstorm》 4《思案/Ponder》 3《定業/Preordain》 4《強迫/Duress》 3《思考囲い/Thoughtseize》 4《暗黒の儀式/Dark Ritual》 3《陰謀団の儀式/Cabal Ritual》 1《不正利得/Ill-Gotten Gains》 1《苦悶の触手/Tendrils of Agony》 1《むかつき/Ad Nauseam》 4《冥府の教示者/Infernal Tutor》 1《Lim-Dul s Vault》 2《金属モックス/Chrome Mox》 4《水蓮の花びら/Lotus Petal》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 Sideoard 1《蒸気の連鎖/Chain of Vapor》 1《残響する真実/Echoing Truth》 1《ハーキルの召還術/Hurkyl s Recall》 1《再建/Rebuild》 3《花の絨毯/Carpet of Flowers》 4《闇の腹心/Dark Confidant》 1《殺戮の契約/Slaughter Pact》 1《思考囲い/Thoughtseize》 1《苦悶の触手/Tendrils of Agony》 1《むかつき/Ad Nauseam》 第5位:Merfolk 使用者:Dario Casati Main Deck 4《変わり谷/Mutavault》 4《不毛の大地/Wasteland》 12《島/Island》 4《呪い捕らえ/Cursecatcher》 4《アトランティスの王/Lord of Atlantis》 4《珊瑚兜の司令官/Coralhelm Commander》 4《メロウの騎兵/Merrow Reejerey》 4《銀エラの達人/Silvergill Adept》 2《マーフォークの君主/Merfolk Sovereign》 4《Force of Will》 4《目くらまし/Daze》 4《霊気の薬瓶/AEther Vial》 3《呪文貫き/Spell Pierce》 3《行き詰まり/Standstill》 Sideboard 3《大祖始の遺産/Relic of Progenitus》 3《青霊破/Blue Elemental Blast》 2《梅澤の十手/Umezawa s Jitte》 2《精神支配/Mind Harness》 2《魔力流出/Energy Flux》 3《水没/Submerge》 第6位:UW Control‐LandStill +br 使用者:Andrea Giarola Main Deck 4《ミシュラの工廠/Mishra s Factory》 3《島/Island》 2《平地/Plains》 2《Underground Sea》 4《Tundra》 4《汚染された三角州/Polluted Delta》 4《溢れかえる岸辺/Flooded Strand》 1《Volcanic Island》 2《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 2《師範の占い独楽/Sensei s Divining Top》 3《呪文嵌め/Spell Snare》 4《Force of Will》 4《対抗呪文/Counterspell》 4《行き詰まり/Standstill》 4《渦まく知識/Brainstorm》 1《謙虚/Humility》 2《神の怒り/Wrath of God》 1《悟りの教示者/Enlightened Tutor》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 4《剣を鍬に/Swords to Plowshares》 2《仕組まれた爆薬/Engineered Explosives》 Sideboard 1《悟りの教示者/Enlightened Tutor》 1《トーモッドの墓所/Tormod s Crypt》 1《大祖始の遺産/Relic of Progenitus》 1《エーテル宣誓会の法学者/Ethersworn Canonist》 2《翻弄する魔道士/Meddling Mage》 2《呪文貫き/Spell Pierce》 2《平和の番人/Peacekeeper》 2《赤霊破/Red Elemental Blast》 1《仕組まれた疫病/Engineered Plague》 2《非業の死/Perish》 第7位:Burn 使用者:Michele Salardi Main Deck 4《樹木茂る山麓/Wooded Foothills》 4《沸騰する小湖/Scalding Tarn》 4《血染めのぬかるみ/Bloodstained Mire》 1《蛮族のリング/Barbarian Ring》 5《山/Mountain》 1《冠雪の山/Snow-Covered Mountain》 3《ケルドの匪賊/Keldon Marauders》 4《地獄火花の精霊/Hellspark Elemental》 3《渋面の溶岩使い/Grim Lavamancer》 4《ゴブリンの先達/Goblin Guide》 3《裂け目の稲妻/Rift Bolt》 4《Chain Lightning》 4《溶岩の撃ち込み/Lava Spike》 4《火炎破/Fireblast》 4《発展の代価/Price of Progress》 4《稲妻/Lightning Bolt》 Sideboard 2《大祖始の遺産/Relic of Progenitus》 1《トーモッドの墓所/Tormod s Crypt》 2《真髄の針/Pithing Needle》 2《紅蓮光電の柱/Pyrostatic Pillar》 2《硫黄の渦/Sulfuric Vortex》 2《火炎崩れ/Flamebreak》 2《破壊放題/Shattering Spree》 第8位:CTG‐UGW 使用者:Federico Colombo Main Deck 4《不毛の大地/Wasteland》 1《Karakas》 3《Tundra》 4《Tropical Island》 4《沸騰する小湖/Scalding Tarn》 4《溢れかえる岸辺/Flooded Strand》 1《島/Island》 4《タルモゴイフ/Tarmogoyf》 2《ヴェンディリオン三人衆/Vendilion Clique》 3《呪文嵌め/Spell Snare》 4《剣を鍬に/Swords to Plowshares》 4《師範の占い独楽/Sensei s Divining Top》 2《ヴィダルケンの枷/Vedalken Shackles》 1《仕組まれた爆薬/Engineered Explosives》 1《予報/Predict》 4《渦まく知識/Brainstorm》 4《もみ消し/Stifle》 4《相殺/Counterbalance》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 4《Force of Will》 Sideboard 1《大祖始の遺産/Relic of Progenitus》 2《仕組まれた爆薬/Engineered Explosives》 2《クローサの掌握/Krosan Grip》 3《呪文貫き/Spell Pierce》 2《青霊破/Blue Elemental Blast》 3《水没/Submerge》 2《誘惑蒔き/Sower of Temptation》
https://w.atwiki.jp/keisks/pages/245.html
git flow cheat sheet http //danielkummer.github.io/git-flow-cheatsheet/ how to cancel my ... http //dominiksymonowicz.blogspot.com/2012/09/how-to-cancel-delete-remove-git-flow.html http //stackoverflow.com/questions/18480923/is-there-a-command-to-undo-git-flow-init
https://w.atwiki.jp/dragonkiller/pages/251.html
Top HP ProLiant MicroServer HP ProLiant MicroServer/ビデオカード 動作 型番 容量 OS 投稿者 コメント × RocketRAID2720 Windows Server 2003 名無し WebGuIをインストールして起動するとフリーズ × RocketRAID2720 容量 Windows Server 2008 R2 名無し WebGuIをインストールして起動するとフリーズ ○ RocketRAID2710 容量 Windows Server 2008 R2 kuma RAID5(2TBx4)で正常動作してます ○ HDD-PCI - Windows Server 2012 名無し SSD固定済で装着可。 要配線変更、5インチベイ横の電源ケーブルを逆に下向きに這わせる形に。 ○ Escalade 9650SE 4ML 起動USB4GB+3Tx4 CentOS6_x64 名無し Mini-SAS直結でおいしく頂けます。 △ Smart アレイ P222 Windows Server 2003 (x86 x64) 名無し PSUのネジを一度外して再配線が必要。 Server 2008用ドライバのinfファイル書き換え+nLiteでSP2を適用した統合ディスクを作ればブート可能。 〇 D2507-D11 2TBx4 or LTO4 openmediavault 5.6.13-1 名無し JBOD(raid no configured) 4xSAS,SATA upto 2.2TB or BRSLA-0703-DC LTO4 〇 Smart Array P410 SAS 2TBx4 + SATA 2TBx4 openmediavault 5.6.13-1 名無し FirmVer 6.64(generic), hbamode=on/off ok. no cache,w/cache ok. 〇 Smart Array P420 w/FBWC SAS 2TBx4 + SATA 2TBx4 openmediavault 5.6.13-1 名無し FirmVer 6.68(generic), hbamode=on/off ok. ファン追加で55C以下 〇 DELL Perc H310 SATA 3TBx8 openmediavault 5.6.13-1 名無し FirmVer 20.10.2-0002(generic), JBOD(raid no configured) 3TBx8 as zfs-2.0.5-pve
https://w.atwiki.jp/lightsaber/pages/31.html
Petit Crouton (a.k.a. PC-L) v1.6 Petit Crouton(略称 PC-L)v1.6 Entry Range Illuminated Saber Controller - User’s manual 簡易版ライトセーバー用制御ボードのユーザーマニュアル c Erv’ - Plecter Labs - v 1.6 - August 2010 erv@plecterlabs.com http //www.plecterlabs.com We spent a lot of time writing this manual to ensure all the important information is provided for proper use of that board. If you are new to saber building, to the use of Plecter Labs boards, or simply to electronics in general, we highly recommend you print a copy of that document and keep it with you during the whole process of installing PC in your hilt. この制御ボードを適切に使うための情報を盛り込むために、我々は多大な労力を費やしました。もし初めてPlecter Labの音源ボードを使ってライトセーバーを作る場合や、電気配線の参照のためにも、このマニュアルを印刷して、製作途中にいつでも手に取れるようにしておくことをおすすめします。 Page-2 2ページ目 Index 目次 PETIT CROUTON (A.K.A. PC-L) V1.6 1 PETIT CROUTON(小さなクルトン 略称PC-L) V1.6 … 1 INTRODUCTION 3 はじめに … 3 Sound section 3 サウンドセクション…3 Petit Crouton V1.6 Features Maximum Ratings 4 PC-L V1.6の仕様と諸元 … 4 TOOLS AND PARTS REQUIRED TO INSTALL/OPERATE THE MODULE 4 組立と操作に必要な工具と部品 … 4 SD CARD CONTENTS, SOUND BANKS AND SLOTS 5 SDカード収録内容、サウンドバンクとスロット … 5 BOARD OVERVIEW 6 基板概略図 … 6 USER’S NOTES 6 自由帳 … 6 WIRING AND OPERATING THE MODULE 7 配線と使用方法 … 7 General Power Switch Recharge Port 7 主電源スイッチと充電ポート … 7 General wiring 9 一般的な配線方法 … 9 USER’S NOTES 9 自由帳 … 9 Animated Accent LEDs 10 動的アクセントLED … 10 Calculating resistors for LEDs 10 LED用抵抗の計算法 … 10 MAIN CONFIGURATION FILE 11 設定ファイル … 11 PARAMETERS AND FINE TUNING THE SABER 12 ライトセーバー用の設定値と適切な値 (PetitCroutonマニュアル対訳 その2へ) … 12 CLASHES SWINGS SELECTION MODES 14 クラッシュ音とスイング音の選択モード … 14 ADVANCED WIRING USAGE 15 高度な配線方法と使用法 … 15 WIRING A TACTILE FEEDBACK MOTOR AND A PROGRESSIVE POWER ON LED 15 振動効果用モーターと高度な通電ランプLEDの配線方法 … 15 WIRING A GENERAL POWER-ON INDICATOR / ACCENT LED 18 通電ランプLED及びアクセントLEDの配線方法 … 18 WIRING A FLASH ON CLASH.(FOC.) LED / DIE 19 衝撃時フラッシュ(FoC)LEDの配線方法、および専用端子について … 19 ACCENT LEDS SEQUENCER 21 アクセントLEDシーケンサー … 21 Stages Delays 21 電飾の発光順序について … 21 DEEP SLEEP FLASHING LED 22 スリープモード時の点滅LED … 22 TROUBLESHOOTING FAQ 23 こんな時は … 23 Page-3 3ページ目 Introduction はじめに The Petit Crouton is the little brother of our Crystal Focus Board. It keeps the same spirit while using some more modest parts and sensors, making it a perfect entry range sound fx and high-power LED driver combo board. Petit Croutonはerv氏の提供するCrystal Focusホードの弟分になります。ほぼ同じかちょっと低コストのパーツを使っているものの、Crystal Focusと同じ志を受け継ぎ、簡易版ではあるものの素晴らしい音響効果と、ハイパワーLEDの制御能力を合わせ持った制御ボードです。 Warning You’ve just acquired an electronic board containing parts sensitive to ESD. Final wiring assembly is under responsibility of the user with the appropriate tools and ESD protection. If you’re not familiar with ESD, please visit http //en.wikipedia.org/wiki/Electrostatic_discharge Plecter Labs can not be held responsible for improper use or assembly of the Petit Crouton board. 警告:あなたは静電気放電に敏感な電子機器を手にしています。配線と組み立ての完成には、静電気対策済み工具を使い、ボードを静電気放電から保護するなどの対策が自己責任で必要となります。 もし放電についてお知りになりたければ、Wikipediaの放電・静電気の項を参照するといいでしょう。Plecter LabsはPetit Croutonの不適切な使用と組み立てに対しては責任を負いません。 Warning High-power LEDs (such as the Luxeon brand LED, which is mentioned in this document) are extremely bright. They are considered "class 2 lasers"! You should neither look directly to the beam nor point someone with it when the blade is not attached to the hilt, just like a powerfull lamp or flashlight. Plecter Labs could not be held responsible for any bad use of high-power LEDs. To avoid injuries and retina damage due to the high brightness of those high-power LEDs, simple “emitter plugs” can be built using a piece of blade tubing ended with some decorative greeblies. 警告:ハイパワーLED(このマニュアルに登場するLuxeonブランドのLEDのようなもの)は強烈に輝きます。それらは安全基準クラス2のレーザーとみなされています!LEDからの光を直視すべきではないし、ブレードがつけられていないときのヒルトは強力な電灯やフラッシュライトと同様なので、その状態で誰かに光を向けるべきではありません。Plecter LabsはハイパワーLEDの不適切な使用について責任を負いません。 これらのハイパワーLEDによる怪我や網膜へのダメージを避けるために、(ヒルトをブレードを挿していないときには)ブレードの端材から作れる簡単な「エミッタープラグ」を用いるべきでしょう。 Sound section サウンドセクション The Plecter Labs sound board is unique. It has been developed in the purpose of improving the quality of DIY sabers sound FX in a significant way. During too many years, sound modules were obtained from sacrificed toys and remained low quality. Master Replica FX sabers broke the line with better sounds and good dynamics. However, the low resolution motion sensors used as well as closed electronics made those boards impossible to adjust in term of sensitivity or sound contents. Plecter Labs製の音源ボードは特製です。自作・改造ライトセーバーの音響効果の著しい品質向上のために開発されてきました。長い間、犠牲となったオモチャから流用されていたライトセーバーの発音装置は品質が低いままでした。マスターレプリカ社製FXライトセーバーはより良い音と動作のための道を開きました。しかしながらモーションセンサーの精度は低く、感度を調節することも出来ず、音色を変えることも出来ませんでした。 We have monitored several attempts for building an embedded sound module playing custom changeable sounds, often based on chipcorders. Using bulky parts, those were often unreliable and hard to fit in a hilt. Not to add those chipcorders were designed for digital answering machines, and therefore feature a bad restitution quality (voice sample rate - 8 KHz). 音色が自作できて変えられる発音装置をつくる試みが幾つか知られていますが、それらはボイスレコーダーを基としたものでした。サイズがかさばり、ヒルトに入れにくいものになるのが普通でした。ボイスレコーダーはデジタル応答装置のためにデザインされており、音声解像度も低いものでした(サンプリングレートは8Khz)。 Plecter Labs decided to process the internal motion sensors and the sound generation on the same board which requires some non-volatile memory. Second, we needed a simple way to upload or download sound contents or configuration of the saber through a simple and standard way. To avoid any plugging problem with a small connector and an easy-to-loose cable, we opted for a high-end flash memory card in the SD format (now microSD). Plecter Labsは不揮発メモリを搭載し、モーションセンサーと発音装置をひとまとめにした音源ボードを製作することを決めました。続いて、セーバー用の音声や設定ファイルを簡単かつ一般的な方法で書き込める単純な方法が必要でした。外れやすい小さいコネクターを接続することにまつわる諸問題を避けるため、SDフォーマットされた最高仕様のフラッシュメモリーカード(現在はmicroSD)を適当としました。 Page-4 4ページ目 Inserted in a USB card reader like the one we sell, the card is seen as a USB storage key and it takes a few seconds only to transfer files to or from the card, on Mac or PC, without the need of any custom piece of software. Plecter Labsのwebストアでも販売しているUSBカードリーダーにSDカードを差し込めば、MacでもPCでも特別なソフト無しに数秒のうちにUSBストレージとしてカード内部にアクセスすることが出来ます。 Petit Crouton V1.6 Features Maximum Ratings Petit Crouton V1.6の仕様と諸元 ・Dimensions 54.6x23.5x7.5 mm (with the microSD card). ・寸法:54.6x23.5x7.5 mm (microSDカード装着時) ・Power supply 4.5 to 9 V / 2A (with the High-power LED). 2 li-ion cells (18650 or 14500) batteries recommended. ・使用電力 4.5~9V / 2A(ハイパワーLED使用時)。2本のリチウムイオン電池(18650もしくは14500)の使用推奨 ・Idle current consumption 3 mA (deep sleep mode) ・待機電力 3mA(ディープスリープモード) ・1.5 A high-power LED drive ・1.5AのハイパワーLEDを制御 ・Speaker 4 to 8 ohm. ・スピーカー 4~8Ω ・Audio output Power 2W ・オーディオ出力 2W ・Accent LEDs 2 ・アクセントLED 2個まで ・Accent LEDs pad current source 18 mA max per pad ・アクセントLED端子電力 端子毎に18mA ・Handles momentary or latching for blade activation ・モーメンタリ又はラッチングスイッチでスイッチオン ・Blaster Blocking Lockup Fx ・ブラスター防御・つばぜり合い効果音 ・Blade Flickering Fx ・ブレードの明滅効果 ・Blade Shimmering on Clash ・衝撃時に発光チラツキ ・Flash on ClashTM (FoCTM ) ・Flash on ClashTM 衝撃時にフラッシュ効果(FoC) ・Anti Power Off technology (A-POPTM) ・誤操作による電源OFFの防止機構(APOP)あり ・8 stage accent LED sequencer ・8段階のアクセントLEDシーケンサー ・WAV file support WAV形式音源ファイルサポート ・8 bit, 22.050 ksample/sec DAC ・8ビット 22.050キロ秒サンプリング デジタルアナログコンバーター ・SD card support up to 2GB, FAT16 or FAT32 (beta). Sandisk and Kingston brands preferred. ・SDカード:最大2GB、FAT16又はFAT32フォーマット。サンディスク製又はキングストン製推奨 Tools and Parts required to install/operate the module 組立と操作に必要な工具と部品 ・an ESD safe soldering station soldering wire (60/40, 1mm OD or eq.) ・静電気対策済みハンダごてとハンダ(60/40、1mm径又は同等品) ・pliers (flat and cutting) ・プライヤー(flat and cutting) ・a Digital Multimeter / DMM (strongly advised, so useful) ・デジタルテスター ・a latching or momentary switch for the blade ignition, and a momentary switch for the auxiliary switch. ・On/Off用にラッチング又はモーメンタリスイッチ。補助効果用にはモーメンタリスイッチ。 ・wire heat shrink ・リード線と熱収縮チューブ ・rechargeable Batteries ・充電池 ・recharge port (canon 2.1mm socket) ・充電用ポート(canon 2.1mmソケット) ・appropriate Battery charger ・充電池毎の専用充電器 ・a USB SD card reader accepting micro SD card or a regular SD card reader with a micro to regular SD card adapter. ・SDカード又はMicroSDカードが装着可能なUSB SDカードリーダー ・a computer ・パソコン ・a digital audio editor software handling WAV files if you wish to create your own sound fonts. ・サウンドフォントを作成したい場合は、WAVファイルを編集できるデジタルオーディオエディタ Page-5 5ページ目 SD card contents, Sound Banks and Slots SDカード収録内容、サウンドバンクとスロット Sounds are stored in the WAV format (16 bits, 22050 samples per second). サウンドデータはWAVフォーマット(16bit、22050サンプル/秒)で収録。 Petit Crouton has a single sound bank, with all the files (including configuration files) stored in the root directory of the SD card. Despite the module uses an 8 bit sound output, we kept the 16 bit format of the sound font, therefore ensuring immediate compatibility with CF sound fonts. Petit Croutonは一つのサウンドバンクを用いる。設定ファイルを含むすべてのファイルはSDカードのルートディレクトリに収録されている。PC1.6は8ビット出力だけれども、CF用サウンドフォントとの互換性を保つために、16ビット形式にしてある。 WAV sound files must comply with the format above or they will be skipped during the boot, leading to sound gaps or board failure. WAV形式ファイルは上記レートでなければならず、これを越えるレートの場合はブート時の読み込みでスキップされて再生されない為、無音が発生したり基板のエラーを引き起こす。 A sound bank has 22 sound slots split as below サウンドバンクは下記に示す22個のスロットに分割されている a boot sound (boot.wav) 通電音(boot.wav) a power on sound (poweron.wav) 発光起動音(poweron.wav) a power off sound (poweroff.wav) 発光終了音(poweroff.wav) continuous humming (hum.wav) アイドル時ハム音(hum.wav) 8 clash sounds (clash1.wav to clash8.wav) 8個の衝撃音(clash1.wav to clash8.wav) 8 swing sounds (swing1.wav to swing8.wav) 8個のスイング音(swing1.wav to swing8.wav) a blaster blocking sound (blaster.wav) ブラスター防御音(blaster.wav) a blade lockup sound (lockup.wav) 鍔迫り合い音(lockup.wav) When the power supply voltage is applied to the board, our board “boots” and plays a little logo sound to notify the user, just like a digital camera. This little logo makes sure the Petit Crouton Saber Core started properly and it gives a special identity to the saber and to the loaded sound font. This sound can be of course customized. If the boot sound boot.wav is not on the SD card, a little beep is played instead. If you don’t want any sound when powering the module, create a WAV sound file with 100 ms of silence. ボードに必要な電源が供給されると、ボードが起動し、ちょうどデジカメのようにユーザーにそれを知らせる、ちょっとしたロゴサウンドが再生される。このロゴサウンドはPetit Crouton Saber Coreが適切に起動し、サウンドフォントをロードして、特別な特徴をライトセーバーにもたらしたことを表している。このブート音はもちろんカスタマイズできる。もし通電音であるboot.wavがSDカードに記録されていない場合、小さなビープ音が代わりに流される。もし通電時に何の音も流したくない場合は、無音を100ミリ秒記録したWAV形式ファイルを(boot.wavとして)用いると良い。 The sounds must be all there on the SD card and be named properly (lower case) to have the module operating properly. Same thing for the configuration files (.txt). We advice the user to keep all its sound and configuration files in specific folders on the hard disk on the computer so that changing the saber’s contents remains easy(unlocked board). Use some explicit naming of the folders so that you can easily remember what the sound font and configuration files are doing, for instance [very_sensitive_dark_lord_saber]. 基板が正しく動作するためには、音源データが正しく名付けられて(全て小文字)、SDカードに配置されていなければならない。設定ファイル(confi.txt)も同様である。(Unlock版の場合)セーバーの設定を簡単にするために、音源データや設定ファイルをパソコンの適当な名前をつけたフォルダに保存しておくことを勧める。たとえば「かなり敏感設定のダークロードセーバー」とか、設定がわかり易い名前のフォルダーにしておくと、後で内容を思い出しやすいだろう。 Page-6 6ページ目 Board Overview 基板全体図 (基板写真及び各部名称) High-Power LED Pads 高出力LED端子 Speaker Pads スピーカー端子 Motion Sensors モーションセンサー MCU メモリコントロールユニット Accent LED pads アクセントLED端子 Aux. Switch 補助スイッチ端子 Ignition Switch 起動スイッチ端子 Power Supply Pads 電源端子 μSD microSDソケット Clash Sensor クラッシュセンサー User’s Notes 自由帳 (メモなどを自由に書き込める空白) Page-7 7ページ目 Wiring and Operating the Module 配線と使用方法 The board must be powered with an appropriate battery pack. We highly recommend the use of good quality li-ion battery packs made of 14500 or 18650 cells and including protection PCBs. The AW brand makes superior quality batteries while the Ultrafire remains a cost effective solution. PC基板は仕様に応じたバッテリーパックで給電されなければならない。保護回路付きの高品質な14500ないし18650リチウムイオン電池で構成されたバッテリーパックを強く推奨する。価格面からはUltraFireブランドの電池がよいけれども、AWブランドの方が高品質である。 Unless you have a convenient way to open the hilt and access the inside of the saber (Graflex base for instance), we strongly recommend the use of a directly connected battery pack (with a “recharge port”) vs. removable cells. Moreover, for dueling sabers, directly wired battery packs have more reliable connections compared to spring action battery holders. セーバーの中身にアクセスしにくい構造のヒルト(グラフレックスがベースとか)の場合、電池を取り出し可能にするよりは、回路に直付のバッテリーパック(充電ポート付き)にすることを強く推奨する。擬斗に用いるセーバーの場合はなおさらで、直接配線されたバッテリーパックはバネ付きホルダの電池よりも接触が途切れる心配がない。 A 2-cell li-ion will provide a nominal voltage of 7.4V to the board. The board isn’t compatible with a 3-cell solution without some modifications of the electronics. Ni-MH battery packs are simply not recommended since they have a bigger energy storage/volume ratio and cost of li-ion cells isn’t an issue anymore. 2個のリチウムイオン電池は通常7.4vの電圧をCF基板に供給する。CF基板は何らかの工夫なしには3個のリチウムイオン電池を使用することができない(訳注:CFの対応電圧は5.5~11V)。ニッケル水素電池は供給電圧の割にはサイズが大きくなり、リチウムイオン電池の価格ももはや問題にならないので推奨しない。 General Power Switch Recharge Port 主電源スイッチと充電ポート Despite the PC board has a very low idle current use (3mA) when the blade is off and board is in deep sleep mode, long term storage of the hilt on a shelf or display case requires the electronics to be fully shut off. To avoid the use of an additional general power switch, we use the recharge port for that very purpose. A pin 2.1 mm “Canon”socket is a popular choice. Two of those pins are connected when nothing is inserted in the socket. Contact is disrupted when a plug is inserted. PetitCroutonボードはブレードが発光せず、ボードがディープスリープモードにあるとき、非常に低いアイドル電流(3mA)に抑えられているけれども、ヒルトを長期間、棚やショーケースに保存している場合、電気回路への通電を完全にカットすることを推奨する。我々は主電源スイッチを設ける代わりに、その目的で充電ポートを用いるようにしている。2.1mm径の"Canon"ソケットがよく選ばれている。ソケットに何も挿入されていないときは2つのピンが接続されている。プラグが挿入されると接続が遮断される。 Along the years, the “kill key” technique has been developed a fake plastic plug is decorated to look like an actual part of the hilt. When inserted, it cuts the power supply to the board in the recharge port. Of course, the port recharges the internal battery pack when an actual charger plug is inserted. 数年にわたって、キルキーという手法が開発されてきた。それは、ヒルトのパーツに似せたプラスチック製のダミープラグである。キルキーが挿入されると、充電ポートからボードへの電源供給経路が断たれる。もちろん、充電ポートは実際の充電プラグを挿し込むと、内部のバッテリーパックに給電する。 Below, 2 examples of decorative kill keys (February 2006 and July 2010) 下の2つはパーツに似せたキルキーのサンプル画像 キルキーのサンプル画像 The Kill Key must be made out of a non-conductive material (PVC, Nylon etc). The left picture above shows a kill key made out of a sacrificed male plug (metal) but it’s provided only as a reference picture and plastic should be used as a rule of the thumb. キルキーは絶縁素材(ポリ塩化ビニルやナイロン)で作成されなければならない。左の写真ではキルキーがメタル製のオスプラグから流用されて作られているが、これはあくまでサンプルで、経験則としてプラスチックを使うべきである。 Page-8 8ページ目 Here’s the usual wiring of the recharge port. Please note that not all recharge ports have the exact same pin out. User must understand the principle of wiring a recharge port and must be able to identify the different pins of a socket. ここに一般的な充電ポートの配線を示す。すべての充電ポートがこの例と同じとは限らないことに注意して欲しい。使用者は充電ポートへの配線の原則をよく理解し、異なるソケットのピンを見分けられるように成るべきである。 The idea is fairly simple the positive of the battery pack goes to the recharge port central pin (referred as tip) and to the positive of the board. It’s not affected by the kill key. The negative of the battery pack goes to the pin of the recharge port that is connected to the outer sleeve of the socket. The last pin, referred as switched negative pin and goes to the negative of the board. 考え方は実に単純で、バッテリーパックのプラス極からは充電ポートの中心のピンに、そしてそこからボードのプラス極へ配線する。このピンはキルキーに影響を受けない。バッテリーパックのマイナス極と充電ポートの外側の覆いとつながているピンに接続する。残ったピンはスイッチとして働き、これはボードのマイナス極と接続する。 (充電用ポートと充電用プラグの画像) When nothing is inserted in the port, the negative of the battery pack is internally connected to the switched negative tab, hence powering the board. When a Kill Key is inserted in the port, the negative of the board is no longer connected to the negative of the battery pack the board is fully powered down. When a charger plug is inserted in the recharge port, the charging voltage is reaching both leads of the battery pack while the negative of the board is still unconnected from the circuit, preventing damages to the electronics and ensuring only the battery pack is connected to the charger for proper charge. ポートに何も挿されていないとき、バッテリーパックのマイナス極はポート内部でマイナス極同士接続され、ボードに電力が供給されることになる。キルキーが挿入されると、ボードのマイナス極はバッテリーパックのマイナス極と繋がらなくなり、ボードへの電力供給が断たれる。充電プラグが挿されるとバッテリーパックの両極への接続に充電電圧がかかるものの、ボードと回路との接触は断たれており、過大電流によるボードへのダメージは避けられて、バッテリーパックに適切な充電を行うのみとなる。 In the previous picture the green-black drawn switched doesn’t need to be wired per say, it only illustrates the recharge socket internal switch. 上の画像で緑と黒で描かれたスイッチは実際に接続する必要がなく、充電ソケット内部のスイッチをイメージしたものである。 Page-9 9ページ目 General wiring 一般的な配線方法 The board doesn’t need so many connections for basic operation. Aside of the recharge port / power supply detailed above, only a pair of switches, the high power LED and the speaker are required to be soldered to get 90% of the features the PC board proposes. 基本機能を使うのであれば、ボードはそんなにたくさんの配線を必要としない。PetitCroutonの提供する機能の9割を利用するのには、上記の充電ポートとバッテリーパックの他、一組のスイッチ、ハイパワーLEDとスピーカーをハンダ付けすれば良い。 配線例の画像 NEVER change the high-power LED while Petit Crouton Saber Core is in idle mode. If you need to install another high-power LED (changing the color for instance) you must totally power the saber off. 決して、Petit Crouton Saber Coreが待機モードになっているときに、ハイパワーLEDの交換を行ってはならない。もし別のハイパワーLEDを(色を変えたいとかで)接続する必要がある場合、完全にセーバーの電力を落とさなければならない。 User’s Notes 自由帳 (メモなどを自由に書き込める空白) Page-10 10ページ目 Animated Accent LEDs 明滅可能なアクセントLED There are many ways to “pimp” your saber hilt using additional small LEDs further referred in this document as Accent LEDs. ヒルトに小さなLED(このドキュメントでアクセントLEDと呼ばれる)を追加することで、セーバーに"惹きつけさせる"色んな表示方法がある。 Petit Crouton features a 8 stage sequencer that allows the user to setup a blinking animated sequence for up to 2 LEDs. The board outputs 3.3V / 18mA max per accent LED pad. User must ensure the used accent LEDs have a forward voltage (Vf) lower or equal to 3.3V. Petit Croutonの機能として、2つのLEDに対して8種類の明滅方法を設定できるようにしている。ボードはアクセントLED端子分に最大3.3V/18mAの電力を出力する。アクセントLEDを用いる場合、その順電圧が3.3V以下であることを確認しなければならない。 (アクセントLEDの接続説明画像) Accent LEDs Resistor Footprints アクセントLED用抵抗接続端子 Accent LEDs PADs アクセントLED用プラス極端子 Accent LEDs Ground Return アクセントLED用接地(マイナス極) On the picture above, the red arrows point to the positive pads of the accent leds, use small gauge wire to send those signals to the positive of the LEDs. Flat/Ribbon cable can be very handy for that purpose. Then both negatives of the LEDs return to a single pad pointed by the blue arrow (ground return). 上の画像では、赤い矢印がアクセントLEDのプラス極との端子を示している。細いリード線を使ってLEDのプラス極へと接続する。Flat/Ribbon cableが接続しやすいだろう。2つのLEDのマイナス極は青い矢印で示されている端子(グランド/接地)にハンダ付けする。 The resistor pads on the PC-L are pre-bridged. You will need to use an external resistor for the accent LEDs PC-Lには抵抗用端子が設けられている。アクセントLED用に別途、抵抗を用意する必要がある。 Calculating resistors for LEDs LED用抵抗の計算法 R = (Vsupply - Vled) / LedCurrent 抵抗値 = (供給電力 - LED順電圧) / LED消費電流 In our case, Vsupply is the voltage the board provides to power the accent LEDs, ie 3.3V. The Vled is the forward voltage of the LED, usually referred as Vf in the datasheet. The led current has to be decided by the user, depending on the brightness and the maximum rating of the used LED. 5 to15 mA are fairly common for most accent LEDs. この場合、供給電力はボードがアクセントLEDに供給するものだから、3.3Vとなる。順電圧はLEDの順方向電圧であり、データシートでは普通、VFとして示されている。LED消費電流は利用目的によって決められ、使うLEDの最大許容値と光らせたい明るさで左右される。5~15mAが大抵のLEDで適正となっている。 As an example, let’s consider a 1.6 volt LED (red) at 10 mA 例えば1.6VのLED(赤)を10mAで用いる場合を考えると、 R = (3.3 - 1.6) / 0.01 = 170 ohm (→ 150 ohm in the classic E12 resistor serie) 抵抗値 = (3.3 - 1.6) / 0.01 = 170Ω(→旧E12系列の150Ω) Be sure not to drive too much current in the LED (18 mA max). If you wish a good brightness with a low current, use high efficiency LED (generally coming in a transparent “crystal” coating). LEDには過大電流を流してはならない。低い電流でもっと輝きを得たい場合、高効率LEDを用いると良い(たいていは透過クリスタルコートされている)。 Please see further in this document for the sequencing of the accent LEDs. アクセントLEDの明滅制御については、このドキュメントで後述しているので参照のこと。 Page-11 11ページ目 Main Configuration File 設定ファイル The config.txt configuration file is a simple text file to be edited with windows notepad. 設定ファイルであるconfig.txtは単なるテキストファイルであり、Windowsのメモ帳で編集できる。 It is composed of 19 parameters that must all be present in the file. Otherwise, the module will use default parameters. 設定ファイルは19のパラメーターで構成されており、それがすべてファイル内に存在していなければならない。 The text file accepts comments on a stand alone line (not mixed with a parameter line). The comment symbol is the C language double slash ‘//’ as the very first characters of the line. テキストファイルは一行で終わるコメント行(パラメーター行と分けなければならない)を含めることが出来る。コメントを示すシンボルはC原語のようにダブルスラッシュ(//)で、行頭に置く。 Certain parameters are integers (0-255 values), others are floating point numbers. 特定のパラメーターは整数型(0~255までの値)であり、その他は浮動小数点型である。 Format must be respected even for entering value ‘1’ for a floating point parameter, ‘1.0’ has to be entered. 書式は守らなければならない。浮動小数点型のパラメーターに1を設定する場合は、”1.0”と書かなければならない。 To modify the file, insert the SD card in the USB card reader, and then browse the contents with windows file explorer (on E for instance). Double-click on file config.txt the notepad opens. You can directly save the file on the SD card. Once the configuration is over, simply remove the card from the reader after having it “ejected” (right click on the reader device in windows explorer, contextual menu, eject). Put the card back in the saber and test you new setup! ファイルを変更するにはSDカードをUSBカードコントローラーに挿入し、Windowsエクスプローラーで参照する(例えばE ドライブとして現れる)。config.txtをダブルクリックするとメモ帳が起動する。そのまま保存すればSDカードに書き込まれる。保存が終わったら、Windowsで取り出し操作(カードデバイスを右クリックして表示されるコンテキストメニューから”取り出し"を選ぶ)を行って、カードリーダーから抜けば良い(訳註:Windows上でSDカードは大抵の場合、取り出し操作を行わなくてもそのまま引き抜ける)。そしてそのカードをセーバーに入れれば新しい設定を確認できる! The configuration file MUST BE LESS than 512 bytes. If the size is bigger, the file will be skipped without further analysis and defaults parameters will be used. The basic configuration file of Petit Crouton is about 220 bytes, with a few comment lines for an easier reading. Make sure not to add too many comments in the file. If you are not sure of the file size, check it in Windows file Explorer, with a right click on the file, then “properties” in the contextual menu. 設定ファイルのサイズは512バイト以下でなければならない。そのサイズを超えると、ファイルは一切解釈されず、規定値が用いられる。Petit Croutonの基本設定ファイルは読みやすくするためのいくつかのコメント行を含めても220バイトである。ファイルにはあまりたくさんのコメントを入れないほうが良い。もしファイルサイズがわからない場合は、Windowsエクスプローラー上でファイルを右クリックして、表示されるコンテキストメニューからプロパティを選んで調べる。 Make sure you have no space characters at the beginning of the line, or between the ‘=’ sign and the value of a parameter. 行頭や設定名と項目を繋ぐ”=”の間にも空白を置いてはならない。
https://w.atwiki.jp/marvelheroes/pages/97.html
Game Update Notes 1.11.0.243 Patch 1.11 is massive and far-reaching. We’ve been working overtime to upgrade almost every component of Marvel Heroes. With this patch we are also adding our first new hero – the Human Torch – and made a massive change to the way you acquire heroes with the new alternate currency system, Eternity Splinters. In addition to polish, buffs and overall improvements, we’ve introduced a few features that didn’t make it on launch day. With so many additions to the game, there will be inevitable glitches, unintended changes and even a few changes that didn’t make it into the patch notes below. We’ll be monitoring everything very closely as the patch goes live and standing by to fix anything that is out of place. New Hero Human Torch Human Torch has arrived in Marvel Heroes! Please see this news story for full details on how to get Human Torch and other details. Human Torch is available as an in-game purchase or in exchange for Eternity Splinters. If you want to talk about Human Torch drop by the Human Torch Forum to swap tips and tricks with other players and learn the best way to play! New free hero system Eternity Splinters Eternity Splinters are a new system introduced with this patch for Marvel Heroes. Eternity Splinters replace hero token drops and offer players a chance to earn every hero in any order they wish, simply by playing the game. Adam Warlock sells all heroes for Eternity Splinters along with a few other items. He can be found beside Gambit in all three of the social hubs. Eternity Splinters drop from all enemies throughout the game. Their drop rate is influenced by your Special Item Find bonus. The rate of drop is tuned to make Marvel Heroes slightly faster than other free-to-play games in terms of getting free heroes, as we continue to work towards the goal of being the most player-focused game possible. We will continue to evaluate and iterate until we are 100% satisfied that we are meeting that goal. We intend to add many things to the Eternity Splinter vendor and anticipate future polls and player discussion about items they would like to see. For those players who still have old Cosmic Keys, they have been converted in your inventory and S.T.A.S.H. on a 1-1 basis for Eternity Splinters. Not many players purchased Cosmic Keys (almost all of them are from drops), but if you purchased a Cosmic Key from the in-game store up to 7 days previous to their removal from the game on July 2nd, and that key has not been used, we will refund the Gs you used to purchase it. Adam Warlock sells a random hero box that could contain any hero. You can theoretically get a hero you already own from this box, in which case it can be used to upgrade your Ultimate Power. New Zone Added Midtown Patrol A revamped Limbo mode has been added. Enter Manhattan to face off against waves of tough bosses in a city teeming with life! Highlights Patrol Manhattan to fight crime, save civilians and keep the city safe. Available for all levels of players. New super villain groups attack the city periodically and must be shut down. No time limit, no ’threat‘ meter. Everything is challenging, but manageable with the right gear and tactics. New items in the in-game store We’ve added several new items to the in-game store. Press ‘X’ while in game to browse and purchase any of these items. Heroes Human Torch Costumes Human Torch Blue Costume Human Torch Red Costume Iron Man Shotgun Armor Wolverine Ronin costume Items Holographic Crafter Use this to summon a holographic crafter, who will persist for 15 minutes. The holographic crafter has a one-hour cooldown but can be used permanently. Matrix of Unbinding Use this in a crafting recipe to unbind an artifact, weapon or armor item that is bound to you. Ultron Silver Avengers Assemble in awe of this new pet. S.T.A.S.H Tabs Three additional General S.T.A.S.H tabs – access these via your S.T.A.S.H. Three additional Crafting S.T.A.S.H tabs – access these via your S.T.A.S.H. Performance Upgrades Many areas of the game have performance improvements. Some are extremely significant and will greatly upgrade your play experience. A team is continuing to work on this. Advanced graphics options were added to the video options page. The graphics slider will auto change the new options. Changing an advanced option will set the graphics slider to ’Custom‘ level. Gameplay Changes Rested Experience The concept of “rested experience” has been removed from the game and replaced with a permanent increase in experience and Special Item Find (server side). You can now play whichever hero you wish, whenever you wish and not worry about min/maxing rested experience. Overall experience will be higher for all players by a noticeable margin. Movement powers You can now use movement powers in hubs to get around quicker. Damage over time powers These powers can now critical hit and scale properly when in groups. Damage in groups improved Enemy health now increases (AKA player damage decreases) at a lower rate when more players are nearby. Grouping will be even more rewarding now. User Interface Chat New options exist on the chat window to control chat filters. Additional chat functionality has been added along with “social”, “lfg” and “endgame” channels with UI to control them. More chat upgrades will appear in the future. Damage numbers Floating combat text numbers have been added as an option. Expect a few iterations as we iterate on these to ensure they look good and work right. Green is healing, red is damage and yellow are critical hits. Turn them on by pressing Esc for options and go to the Gameplay options section. Supergroups Additional functionality has been added to the Supergroup interface (some sorting technology, display of officer and supergroup name appearing on tab). Additional functionality will be added in future patches to continually improve supergroup support. Keybinding can now be reverted to default settings. You can now map mouse buttons 3-6 to various game functions. The daily terminals will now tell you if you can earn a cosmic shard by completing them. Mouse over the interface to see if a cosmic shard is available. Zoom levels in hubs is more flexible so you can see your hero in more detail. Bodysliders The Bodyslider button next to the Minimap now fills up to indicate how much time is left on cooldown. The Bodyslider icon will also change after you use it to return to town indicating that using it again returns you back to the field. Social panel Added player sorting to the Social Panel tabs. Added confirmation when donating artifacts. When closing the options menu or switching tabs you will be asked if you want to save pending changes. Story Warp Now includes level ranges for each chapter. Items New artifacts Talisman of K un Lun! Beta Particle Mini-Reactor! This artifact allows you to bring back dead allies in half the usual time. All artifacts may now only have one copy equipped. This is a step to support future artifact plans. Crafting elements are now stackable, up to 10 per stack. Experience orbs from bosses last longer so they won’t disappear during cutscenes. Darkhold Scroll gives bonus damage to ‘taunted’ enemies. Idol of Khonshu no longer uses up its buff if you hit with a ranged power twice. Mandarin Medal tooltips clarified. Several other tooltips rewritten or clarified. We will keep iterating on this when players report confusion about exactly what an item does. Medal sell price is now higher, as intended. Pyro’s Medallion now has freeze resistance. Doctor Doom’s Medallion can now roll a slightly higher chance to fear on hit. Slightly buffed Electro Medallion. Mandarin Medal now has upgraded visual effects. New items that drop in the world will no longer have attack speed for one tree only. Existing items are unaffected. Cosmic items sell for slightly more. The Bovine Sector recipe can be sold for 5,000 credits, so players have something to do with it when they find a second one. To ensure you don’t accidentally donate a recipe, there is now a confirmation pop-up box. Several small buffs to the ranges of various items and affixes in the game to make them competitive with the best. Significantly increased experience orb gains from discoveries and events. Tooltip Improvements We’ve added several pages of tooltip upgrades – too many to list. This impacts powers, items and other UI elements. Tooltips should now take into consideration the Bonus Damage Multiplier for all powers. Previously tooltips showed damage as though all powers had a 100% damage multiplier from Damage Rating on items, which is generally not the case. Most powers have anywhere from 10%-90% damage. Costume Cores All costume cores now have either 25% item rarity boost or 20% special item find, in addition to other bonuses. We realize most players prefer one of those bonuses, so we added those to every core in addition to other bonuses so players could personalize their heroes better. All cores will have 0-2 additional bonuses in addition to item rarity boost or special item find. New bonuses have been added to cores, which you will discover. Existing cores are unchanged. Missions and Enemies Many small and medium sized upgrades have been added to missions in various chapters. Too many to list, but should continue to make the new player experience smoother, clearer and more fun. Turrets, flying enemies and some of the larger bosses have a higher chance to resist knockaround effects. Grey enemies no longer drop special items (they always had a reduced chance, but now it is 0 chance). Zone Content A few new enemy types have been added in the world. In addition Poison Cloud and Missile Shield may be present on enemies. With the latter, missile users will need to enter within approximately half screen range in order to damage the enemy. A waypoint now exists at the start of the Castle Doom final instance. When a group member closes a warp in Group Challenge, a banner will notify the entire group. Red and Green terminal side bosses now drop significantly more experience orbs and credits. The following zone content has been added by the world team. Most of these were slated for launch but didn’t make it in. Chapter 1 “Symbiote Infestation” side mission in Crumbling Brownstones Chapter 3 “Demonic Incursion” event in the Bamboo Forest Chapter 7 “Dinosaur Graveyard” Treasure room in the Dinosaur Jungle (new larger format) Chapter 7 “Sacred Valley” Treasure room in the Dinosaur Jungle (new larger format) PvP New PvP modes are in development, but not in this patch. The new “Fire and Ice” themed PVP map is under heavy internal testing and development and will be released to Test Center by the end of August. Other modes are in various stages of development. Valkyrie has showed up in the game as a harbinger of the new PvP format that we are testing internally. When the new format goes live you will be able to buy special rings from her by spending Golden Crowns. You get 1 golden crown for each PvP match you complete. We will release more info on the new PvP format when it goes to Test Center. Hero Upgrades We’re changing and improving heroes every day - many upgrades will appear on the Test Center server in the weeks ahead but will not be captured in these patch notes. Our goal with designing heroes is always to make all heroes play well and feel powerful in multiple situations. General Hero Changes For maximum flexibility, all powers can now be bound to all mouse buttons and all keyboard keys. Heroes can no longer move or attack within the first 0.5 seconds of a hero switch, to prevent an accidental cancellation. The Area Power and Movement Power keywords are now visible on all applicable power tooltips. Work will continue to ensure all powers have tooltips that are as clear as possible to ensure player understanding of the systems. Black Panther This represents an initial review pass of Black Panther. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. All physical and ranged combat powers are now tagged as Fighting Powers to gain bonuses from stats. Agile Kick Reduced the cost from 24 to 20. Enervating Slash Removed the slow effect as it was redundant with Freezing Slash. The power now weakens and does damage over time to enemies. Freezing Slash Increased the damage of the power by 20%. The slow no longer scales off of ranks in Enervating Slash, but now scales off of ranks in itself. Attack speed increased by 25% to be competitive with Enervating Slash. Slow effect strengthened to match the previous slow strength of Enervating Slash. Jungle Snare Power now also makes enemies more vulnerable to damage. Panther God s Gift Power can now be slotted on right mouse button. Resistance debuff now reduces enemy defenses by a large scaling amount to have a larger impact on bosses. Panther Slash Increased the damage of the power by 20%. Panther Speed Power now also increases crit chance while active, giving the power a role in combat. Reduced the cost from 50 to 35, to better match the strength of the ability. Also added a cooldown that matches the duration of the effect, to indicate when the power should be reactivated. Panther s Grace and Panther Sight The unlock order of these two powers has now been swapped. Panther s Grace now unlocks at level 16, allowing players to reach high dodge scores earlier. Panther s Sight now unlocks at level 20, and the damage bonus granted has been increased to better match its new position. Predator s Aim Power now reduces enemy defenses by a scaling percentage to be more effective against bosses. Effect duration has also been rebalanced to match the strength of the defense reduction. Triple Shot Increased the damage by roughly 50%. Reduced the spread and slightly increased the projectile size to better clear groups and be more effective against large single enemies. Reduced the spirit cost from 30 to 27. Vibranium Trap Increased damage contribution from items to be more competitive with Scything Slash. Cable This represents an initial review pass of Cable. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Blistering Bolt Increased the damage scaling by 5%. Also increased the damage synergy from 2% to 2.5% in other basic powers, to be consistent with Searing Shot. Bodyslider Bomb (Ultimate Power) The power has been rebalanced to no longer deal percentage based damage, but instead deal a large amount of flat damage (damage dealt is similar to what Cyclops can achieve with his ultimateUltimate Power). The taunt now affects enemies that are offscreen. The explosion now affects the entire screen, always stuns bosses, and no longer teleports enemies away from the explosion area. These changes allow the power to function more consistently in end game. Bold Aura Slightly increased the bonus damage scaling to have a more rewarding growth rate. Concussion Blast Power activation and projectile travel speed have been increased by 5%, to make the power more responsive. Damage has been increased by 10%. Elusive Roll (now Defensive Roll) Power has been renamed to Defensive Roll, and changed to roll to the mouse cursor position. Additionally, a small passive dodge bonus has been added to the power to give more reward when points are placed in the power, or when an item buffs/grants ranks in the power. Energy Pulse Increased the damage scaling by 5%. Power now deals scaling bonus damage when it crits. Also increased the damage synergy from 1% to 2.5% in other basic powers, to be consistent with Searing Shot. Mental Resilience Power now clears and grants temporary immunity to all forms of crowd control, not just mental negative status conditions. Quick Bodyslide Removed the cooldown from the power. We ll make additional adjustments to this power in a future update, and rebalance this power and Deadpool s version to be consistent with each other. Searing Shot Increased the damage scaling by 5%. Vortex Grenade The activation speed of this power has been sped up (both animation and travel time for grenade) to be more responsive. The power now also has a 1% damage synergy with Homing Shot in addition to the duration synergy. Colossus This represents an initial review pass of Colossus. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. These changes for Colossus are based on feedback from the forums, including feedback from the Top 5 changes thread. Overall, we re buffing Colossus to be more relevant in both a melee DPS role and a support/tank role. Basic Powers have been buffed to be more relevant in end game. Steel Punch Damage increased by 20% and damage synergy increased from 2% to 2.5% per point in other basic powers. Reeling Punch Damage increased by 20% and damage synergy increased from 2% to 2.5% per point in other basic powers. Osmium Punch Damage increased by 20% and damage synergy increased from 2% to 2.5% per point in other basic powers. Also adjusted the amount of Armor regenerated to better match the new Armor strength (see below). Knockdown powers have been buffed to allow for easier flow into double damage with Reeling Punch. Demolition Stomp Knockdown increased to 1.5 seconds. Also increased damage by 25% to be competitive with Spinning Fists, and to encourage using this as an opener for his knockdown combos. Crushing Smite Knockdown increased to 2 seconds. Steel Splash Knockdown increased to 2 seconds. Additionally, this power has been sped up, with both the activation speed and travel speed increased by 15%. Osmium Charge Knockdown increased to 1.5 seconds. Colossus’auras have been buffed to provide more team support and encourage use. Battle Aura Bonus damage increased by 25%. Protective Aura Defense bonus increased by 25%. Sustaining Aura Spirit regen increased by 25%. Stalwart Aura Tenacity bonus increased by 25%. Secondary Resource (Armor) We ve buffed Colossus Armor secondary resource, to make it more relevant to end game. The Armor regen rate has been increased by 50%. Osmium Skin Power now grants a scaling percent bonus to Armor and Armor regen rate, allowing ranks in the power to be meaningful at all levels. Cyclops This represents an initial review pass of Cyclops. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Combat Roll Now rolls towards the mouse cursor, not away from it, damaging enemies. Tactical Kick Now lowers defenses of enemies. Sweeping Kick Now weakens enemies. Side Roll Now adds a dodge buff at the end of movement. Uncanny Focus Now regenerates 8 spirit per second; this does not scale. Now grants a dodge bonus of 0.5% per rank, and upon successful dodge, restores 0.5% of spirit per rank in the power. Channeled Blast Power now animates and rotates faster, and has an additional slow effect. Added synergy with Optic Barrage and changed UI to reflect this. Optic Barrage Increased damage bonus awarded by items for Optic Barrage. Added synergy with Channeled Blast. Optic Devastation Medals now grant bonuses to this power. Cunning Blast Now performs a backwards roll away from the cursor, instead of a slower leap. Secondary Resource (Command Points) Increased the rate to gain Command Points. There will be more work done on Cyclops’ secondary resource in the future. Tactical Command Duration now increases with rank. Defensive Tactician The dodge bonus was unintuitive. It was applied only against targets affected by Tactical Analysis, but that meant it wouldn’t show up in the Character Sheet and would be difficult to tell who you could dodge more against. Made the following changes Decreased dodge bonus, made it unconditional so that it is on all the time if you are near Cyclops (and always on Cyclops). Added flat damage debuff (weaken) to targets affected by Tactical Analysis. Adjusted dodge bonuses on dodge powers so that you cap out to 50% when all three dodge powers are rank 20. Increased damage (and bonus damage from items) for several spirit spending powers Channeled Blast Cunning Blast Explosive Blast Maximum Optic Beam (Ultimate Power) Optic Barrage Piercing Blast Wide Beam Daredevil This represents an initial review pass of Daredevil. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Statistics Energy Projection now increases to 2 at level 10. Club Strike Attack speed increased by 10%. Club Sweep Damage increased by 10%. Elektra Alliance (Ultimate Power) Elektra is now un-targetable and invulnerable. Enter the Void Cost reduced from 10 to 5. Duration increases at every rank, and scales in duration to make the progression per rank better. Tooltip fixed. Man Without Fear Now provides 5% more dodge at max rank. Provides slightly more dodge at each rank to make the progression per rank better. Radar Ping Cost reduced from 10 to 5. Restorative Trance Healing per second increased by 10% at every rank. Taser Club Attack speed increased by 10%. Updated VFX. Whirling Club Damage increased by 20%. Deadpool This represents an initial review pass of Deadpool. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Big Ol Stab Damage increased by 10%. Cost reduced from 14 to 10 spirit. Itty Bitty Boom Explosion delay decreased by 60%. Projectile speed increased by 50%. Secondary resource (Pain) No longer decays over time. Flesh Wounds Attack speed increased by 20%. Shoot All the Bullets Damage increased by 20%. Cost reduced from 20 to 15. Slice n Dice Damage increased by 15%. Cost reduced from 25 to 19. Hawkeye This represents an initial review pass of Hawkeye. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Destructive Volley (Ultimate Power) Damage over time per rank increased and debuff duration per rank decreased to ensure a net per second gain in overall damage. (The base homing arrow hits remain unchanged.) Freeze Arrow Now affects multiple targets in a small area around the point of impact. Shrieking Arrow Firing speed and range increased. Taser Arrow Now arcs to more than one target at higher ranks, although not to quite the same degree as Captain America’s shield bounces or a lightning power. Tear Gas Arrow Now calculates its damage per second so that the duration scaling on the area of effect is a pure increase, instead of stretching and scaling higher values to fit. Firing speed and range increased. Trick Arrows Several powers in this category have had their spirit costs reduced. Vibranium Arrowheads Now improves the defense penetration of ALL powers, not just ones on the Archery tab to help open some alternative builds. Hulk This represents an initial review pass of Hulk. The defense system upgrade will have a huge impact on Hulk and he will be designed around that system in the coming weeks. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Health Hulk’s base health at all levels has been increased by 20%. Secondary resource (Anger) Now gained more quickly. Removed passive defense buff for hoarding Anger. Removed damage buff on powers for hoarding Anger. When spending Anger, Hulk now gets a heal (10% HP over 3 seconds). Passives Buffed Anger gaining passives Worldbreaker Activation chance is now 100% on hit, added bonus crit chance and crit damage. Short Temper automatically doubles the Anger gain you get from getting hit; added defense and max HP buffs. Introduced animation speed difference between Furious Punch and Savage Swing. Unbridled Rampage Added damage buff and health regeneration for duration of power. Added flat, non-scaling heal percent per anger spent. Removed restriction on Anger gain. Duration no longer scales with ranks. Movement/Cast speed increase is only applied (at a flat 20%) if you spend more than 3 anger points. Stances Stances have been redesigned so they are mostly passive with a short activated ability (passive effects are still on even if the power is not equipped). Activated abilities start with a 20 second cooldown and scale down .25 seconds per rank. Hulk Tough Added a damage shield that scales with ranks; activate to become immune to damage for 3 seconds. Hulk Free Added a movement speed buff; activate to cleanse CC effects and to become immune to them for 3 seconds. Hulk Mad Added a crit chance; activate to guarantee crits for 5 seconds. Roars Mighty Roar Redesigned to taunt and give damage debuff to enemies. Terrible Roar Redesigned to deal damage and give damage vulnerability to enemies. Rubble Toss Added a stun on spending Anger point. Increased damage for the following powers Crushing Leap Demolishing Charge Furious Punch Ground Smash Iron Man This represents an initial review pass of Iron Man. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Jet-Assisted Slam Adjusted the power to hit as an AoE instead of a forward cone, to make the power easier to use. Added 2% damage synergies with Hyper-Velocity Charge and Death From Above. Hyper-Velocity Charge Added 2% damage synergies with Jet-Assisted Slam and Death From Above. Death From Above Added 2% damage synergies with Jet-Assisted Slam and Hyper-Velocity Charge. Our primary goal for Iron Man in this patch was to improve the feel of his basic powers and his trio of micro-missile powers. For his basic powers, we focused on speeding up the attacks and the projectiles so that they’re easier to use against mobile enemies. Repulsor Beam Sped up the attack animation by 15% and the projectile speed by 60%. Freon Ray Sped up the attack animation by 15% and the projectile speed by 60%. Disruptor Beam Sped up the attack animation by 15% and the projectile speed by 60%. For the micro-missile powers, we improved their targeting methods and gave Micro-Missiles and Missile Salvo a little bit more damage. Micro-Missiles Increased starting damage by 33%. Updated the targeting of this power. The power can now be manually targeted by activating while the mouse cursor is over an enemy. When no target is selected, the missiles prioritize enemies in the center of the screen. If there are no enemies in the center of the screen, the missiles target the nearest enemy. Missile Salvo Increased the damage scaling by 25% and raised the starting damage to be more competitive with Micro-Missiles. Automated Missiles Updated the targeting of this power. The missile prioritizes enemies in the center of the screen. If there are no enemies in the center of the screen, the missile targets the nearest enemy. Jean Grey Jean Grey has a significant number of changes in the works for an upcoming patch. For today, we wanted to increase her base move speed as part of a global design review. Jean Grey s base movement speed has been increased by roughly 10% to be on par with most other heroes. Ms. Marvel This represents an initial review pass of Miss Marvel. We intend to further review Ms. Marvel’s basic mechanics, tankiness and overall power trees. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Statistics Energy Projection now increases to 6 at level 56. Photon Punch Now increases photonic energy with each strike. Now deals physical damage. Cosmic Haymaker Slightly increased range, and improved the targeting. Haymakers should not miss as often. Mighty Punch Damage increased by 20%, putting it on par with Photon Punch. Defiant Escape No longer requires or spends photonic energy to become immune to conditions for a brief duration, and gains 0.25 seconds of immunity per point (up from 0.1 seconds). After activation, players can now move immediately and can activate the power without being under the effects of crowd control. Uppercut Blast Now consumes all photonic energy to deal bonus damage, and grants a 50% damage reduction buff for a short duration. The duration is based on how much photonic energy you consumed when using the power (1.5 seconds per pip of photonic energy used). Uppercut Blast’s attack speed and energy damage have been increased. Photonic Blast Now a basic power. Now has a 3% damage synergy with Stellar Beam. Stellar Beam Now a basic power. Now has a 3% damage synergy with Photonic Blast. Photonic Wave Damage increased by 10%. Secondary resource cost removed. Cost reduced from 27 to 20. Now has a 3% damage synergy with Photonic Devastation. Photonic Devastation Now has a 2% damage synergy with Photonic Wave. Secondary resource cost removed. Animation time to start the power has been sped up. Photonic Regeneration Secondary resource cost has been removed to activate the instant heal. Photonic Regeneration s healing effects are now increasing by your current level of Photonic Regeneration. Heal over time duration is now 3 seconds (down from 5). Cooldown has increased to 3 seconds. Healing has been slightly reduced to compensate for the reduced activation costs. Stellar Flare Maximum charge up time has been reduced by 25%. Ms. Marvel is now immune to all crowd control while channeling Stellar Flare. Now grants a 50% damage reduction buff for a short duration. The duration is based on how much photonic energy you consumed when using the power, up to 10 seconds at maximum photonic energy. Photonic Defense Now resists damage from all angles. Now adds photonic energy for each attack blocked. Energy Absorption Now has a chance to gain photonic energy when dealing energy damage. Kree Toughness Now has a secondary effect of increasing attack speed for fighting powers, based on how much photonic energy you currently have. Warbird Charge Now adds photonic energy for each enemy that is hit. Crashdown Strike Damage quadrupled, and increases photonic energy for each target hit. Now has a 10 second cooldown which decreases with power points. Knockdown duration now increases with power points. Finishing animation is now shorter, and can be cancelled immediately after Ms. Marvel has landed.. Binary Overdrive (Ultimate Power) Now increases all types of damage. Initial damage has been increased 40%. Damage over time portion increased 20%. Secondary resource (Photonic Energy) has been converted to a pip system, to make it easier for players to see how much energy they have at a quick glance. Photonic Energy now grants percent damage reduction, up to 30% at maximum photonic energy (3% per pip.) Photonic Energy now decays 80% slower, and increases when being struck by any type of attack (with bonus Photonic Energy rewarded when struck by an energy attack). Increased damage scaling for these powers Flying Knee Roundhouse Kick Uppercut Blast Warbird Charge Punisher Movement speed has been increased by roughly 10% to be on par with most other heroes. Chemical Mine Explosion delay timer reduced by 25%. No longer reduces the defenses of affected enemies. Explosive Rocket now deals double damage to targets at the center of its effect. Pain Tolerance Now reduces damage by a flat percentage. This mitigation amount increases when Punisher has low health. Proximity Mine explosion delay timer reduced by 25%. Now reduces the defenses of affected enemies. econdary resource (Vengeance) No longer decays. Show No Mercy Can now be used against any target. Base damage reduced by 38%. Now deals double damage against stunned or knocked down targets. Sticky Mine Explosion delay timer reduced by 25%. Scarlet Witch We’ve made some improvements to Scarlet Witch in light of the global change to damage over time powers. We focused on improving her speed and the strength of her direct damage spells. Movement speed has been increased by roughly 10% to be on par with most other heroes. We also increased the attack speed and damage on her basic powers and Hex Orb Hex Bolt Damage increased by 20% and projectile speed increased by 60%. Menacing Hex Attack speed increased by 20% and projectile speed increased by 60%. Bewitching Hex Attack speed increased by 20% and projectile speed increased by 60%. Hex Orb Damage increased by 20%. Chaos Tempest Sped up power activation and recovery by 25% to make the power easier to use in dense combat. Secondary resource (Chaos Flux) Added a decay and made it do something all the time. It now it gives % damage bonus based on current amount. A larger redesign for this secondary resource is in development that involves some cool new engineering. Unmake Reality (Ultimate Power) Now allows loot to drop from enemies killed by it! Spider-Man Spider-Man just has some simple changes in this patch before a larger review. Corrosive Web Fluid Increased damage scaling, and added a damage synergy with Web Spray in addition to the duration synergy. Sticky Strike Spider-Man s slowing and immobilizing powers now tag enemies as Webbed even when the slow or immobilize is resisted or prematurely ended. This allows Sticky Strike to deal double damage against bosses or other characters with high tenacity. Leaping Assault Now knocks down enemies rather than knocks back. Also now flags enemies as ’webbed‘ to combo with Sticky Strike. Storm Due to changes in Storm s power trees, all Storm players have been given a free respec for their power points. Chain Lightning/Thundering Bolt Chain Lightning is now unlocked at level 6. Thundering Bolt is now unlocked at level 16. Chain Lightning is a fun, iconic skill and should be available at a lower level. Thundering Bolt was swapped since Storm has access to other crowd control methods in early levels. Damage on these powers have been adjusted appropriately for their new positions in the power tree. Thundering Bolt has also gained a small amount of scaling on the stun duration with power ranks. Crashing Hail Damage scaling has been massively increased. Synergy has been converted to damage rather than duration. The duration scaling per level has been lowered in favor of higher damage scaling for more power interactivity. Storm’s tempest powers have been divided into two categories to allow Storm players more flexibility over the buffs they want to activate. Two tempest powers – Thundering Tempest and Quickening Tempest – have been renamed and moved. Gusting Tempest and Freezing Tempest are still classified tempest powers, and only one of the two can be active at once. They now drain spirit over time while active, are both located in the Stormcrafter tree, and have gained additional effects. Gusting Tempest Now deflects all projectiles upon turning the skill on or off, and has gained a passive chance while active to deflect projectiles in addition to knocking back enemies. It now deals light physical damage while active, and has a damage synergy with Freezing Tempest. Freezing Tempest Now deals energy damage to all enemies in the tempest area while active, and has gained a damage synergy with Crashing Hail. Refreshing Breeze and Quickening Breeze (formerly Quickening Tempest) are now classified as breeze powers, and only one of the two may be active at a time. They now reserve a percentage of your maximum spirit. You may have a breeze power and a tempest power active simultaneously. Thundering Maelstrom (formerly Thundering Tempest) Will no longer disable tempest powers (or breeze powers) and is not classified as either. Players may use a tempest power, breeze power, and Thunder Maelstrom all at once. Lightning Rush Now part of the Skybreaker tree, and unlocks at level 28 (up from level 10). The damage of the skill has been accordingly increased. Storm already has mobility skills at early and mid levels, and we wanted to open up the level 10 Windrider unlock spot for a new passive (see below). Turbulent Winds A new passive power unlocked at level 10, Turbulent Winds. Turbulent Winds adds a damage vulnerability debuff to Buffeting Zephyr, Sirocco Rush, Sudden Tornado, and Gusting Tempest. Turbulent Winds also grants a short burst of movement speed when Storm dodges an attack. Crashing Hail and Blizzard have been combined into one power. The new Crashing Hail now unlocks at level 20 (down from 28), and slows enemies in its area of effect in addition to the damage and armor reduction. The damage and damage scaling of the skill has been increased, and it now has a damage synergy with Freezing Tempest. Blizzard did not provide enough impact, and this change will solidify Hail as debuff-centric AoE with solid damage. Lightning Rush Now part of the Skybreaker tree, and unlocks at level 28 (up from level 10). The damage of the skill has been accordingly increased. It now deals double damage against stunned targets, and has gained synergy with stunning Lightning powers - Stunning Bolt, Thunderstrike, and Lightning Column. Thundering Bolt has gained a small amount of scaling on the stun duration with power ranks. Sirocco Rush No longer has a synergy with Lightning Rush. Instead, Sirocco Rush now gains stun duration with power ranks. Sudden Tornado now knocks foes back (instead of knockup), and fires three tornadoes per cast. Spirited Now scales by a flat amount with each power point. Spirited now also increases your maximum spirit by a percentage. Lightning Storm Now has an upfront burst of damage when cast, and gains area-of-effect duration with power points. Gusting Tempest and Freezing Tempest reserve a flat amount of spirit to keep active, have gained additional effects, and now share a damage synergy. Gusting Tempest has gained light physical damage and is now tagged as a Wind Power, and its deflection chance has been retuned to be higher at rank 1. Freezing Tempest has gained a chance to freeze enemies within its area. Crashing Hail, Thundering Maelstrom, and Lightning Storm now share a damage synergy with each other. Crashing Hail and Blizzard have been combined into one power. The new Crashing Hail now unlocks at level 20 (down from 28), and slows enemies in its area of effect in addition to the damage and armor reduction. Quickening Breeze and Refreshing Breeze now reserve 20% spirit to maintain. Refreshing Breeze now restores health to nearby allies (including yourself) while active. Lightning Rush has gained synergy with stunning Lightning powers - Stunning Bolt, Thunderstrike, and Lightning Column. Turbulent Winds grants a short burst of movement speed when Storm dodges an attack. Slow effects on Freezing Tempest, Crashing Hail, and Thundering Maelstrom have had their scaling increased per power point, rather than slow bonus synergies with each other. Crashing Hail and Thundering Maelstorm gain more powerful slow effects than Freezing Tempest. Increased the damage scaling of Ball Lightning. Thor These are all the changes for Thor from the last month or so, combined. We are continuing to monitor Thor, particularly as related to the defense system upgrade coming in the next major patch. Almighty Mjolnir Increased initial damage by 20%. Increased missile radius by 20%. Reduced the additional Spirit cost for charging Almighty Mjolnir to 5 per second (down from 10 per second). Initial spirit cost of this power remains unchanged. Asgardian Smite Increased damage by 20%. Asgardian Stamina Increased bonus health from to 50 per rank (up from 15). Bring the Thunder Increased animation speed. Hammer Punch In addition to its regular damage, made this ability deal 1% of targets max health on hit, scaling by 0.1% per level of this skill. Increased spirit cost to 20. Hammer Strike Increased animation speed. Increased the scaling on damage. Leaping Smite This power now automatically stuns the foe. Removed all Odinforce references and requirements. Increased scaling damage slightly (~15%). Lightning Smash Increased the energy damage component by 25% (this will help other powers that scale based on Lightning Smash). Tagged as a Fighting Power to match other melee hammer powers. Lightning Strike Increased damage by 30%. Mighty Shockwave Attack speed increased by 100%. Travel speed increased by 50%. Area width increased by 10%. Secondary resource (Odinforce) You gain a small amount of Odinforce whenever you hit with a ranged power and a large amount of Odinforce whenever you hit with a melee power or kill an enemy. Removed the mechanic which gained Odinforce when enemies are nearby. Storm Hammer Increased animation speed. Increased damage by 20%. Increased the movement speed for Mjolnir by 35%. Thunder Surge now God Blast Massively increased the base damage and scaling damage. God Blast spends all remaining Odinforce and adds significant damage per point of Odinforce used. Animation speed increased to be more responsive. We’ll be watching the data on this power to ensure it lives up to its name! Thundering Strike This power will now ignore some defense (2.5% defense penetration per rank in the power). Increased radius. Made the chance to stun scale more aggressively at higher ranks. Thunderous Charge Increased damage by 10%. Changed unlock levels of some of Thor s Powers and updated damage curves. Wolverine All power synergies and dependencies for Wolverine have been removed in favor of higher base damage per rank and self-sufficient power mechanics in order to encourage power point allocation diversity, especially in endgame builds. Adamantium Skeleton Bonus physical and energy defense increased. Now adds bonus tenacity against all negative status effects instead of just forced movement. Unlocks at level 20. Adrenaline Rush Now a toggled effect. Dodge bonus now scales only off of ranks in Adrenaline Rush (synergy with Furious Lunge ranks removed). Overall benefits reduced at lower ranks and increased at higher ranks. Blood Hungry Sweep (new power) A PBAoE slash that deals extra damage to bleeding targets. Unlocks at level 10. Bloody Slash No longer slows enemies. Attack speed increased. Base damage increased. Bleed damage decreased. Bloody Victory Now a passive power that heals Wolverine each time he defeats an enemy. Unlocks at level 28. Brutal Slash Damage increased. Unlocks at level 3. Cage the Beast Now has a 5 second cooldown. Cannot be used while at max spirit. Eviscerate Damage increased. No longer uses Spirit on activation. Unlocks at level 1. Feral Growl Now stuns nearby enemies. No longer causes fear to distant enemies. Now unlocks at level 18. Feral Senses No longer adds bonus chance to avoid missiles. Now unlocks at level 8. Furious Lunge Now unlocks at level 2. Hack ‘n’ Slash No longer procs an extra AoE attack on crit. Attack speed increased. Damage increased. Now awards double Fury generation. Now deals damage in a small arc in front of Wolverine (the functionality now matches Wolverine’s other basic powers). I’m the Best There Is Can now be used against any target. Base damage decreased. Now deals double damage to bleeding targets. Quick Slash Damage no longer gains bonus scaling above rank 20. Regeneration Boost Now has a 5 second cooldown. Healing increased. Now cannot be used while at max health. Cost reduced. Now unlocks at level 16. Savage Recovery No longer increases Attack Speed or Move Speed. Now increases crit chance by 40% while its effect is active. Smell Weakness Removed from Wolverine’s powers, and replaced with Blood Hungry Sweep. Unleash the Beast Now applies its effects instantly. Wolverine s bleed effects should now tick every half second instead of every second. Character Sheet and Damage Rating. A few new stats have been added to the character sheet. We are looking to iterate on presentation of information to ensure that it is easy to understand. Players were sometimes confused when the equipped an item with +10 damage and didn’t get +10 damage on every power. This is because every power has a damage rating multiplier; this multiplies the damage rating value which now shows up on the character sheet. We are going to add Damage Rating Multiplier to each power’s tooltip at some point in the future. Autofire powers, particularly, get less Damage per shot because they have a low Damage Rating Multiplier while Hulk’s Punch gets full value from Damage Rating. This does not change any powers or items; it is simply a presentation change. Bug Fixes There are many pages of small bugs that have been fixed. These include many VFX fixes, tooltip bugs, enemy behavior bugs, animation bugs, item/artifact bugs and interface quirks. Top 10 fixes that you are likely to notice Some missions that were not giving party credit on interaction with mission objects have been adjusted to properly give party credit when anyone in the party interacts with the object. Resistance penetration should work for all skillshot powers. Healing and other beneficial effects will now work when you are Invulnerable. Items and Powers that grant a percentage of generic armor to all types of damage, should now be reflected with an updated number on the Character Sheet. Fixed the character sheet s ‘stats’ tab not displaying health regen granted by powers. Items and Powers that grant a percentage of generic armor to all types of damage, should now be reflected with an updated number on the Character Sheet. Vanity Pets are no longer targeted by bouncing attacks. The summons from the AIM Robot Dispenser now follow you around instead of wandering off randomly. All slow powers should actually slow correctly.
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開催日:2012 / 03 / 31 参加人数:131名 フォーマット:レガシー(~DKA) LCL 2012 Marzo - Barcelona autolink 優勝:Dredge 準優勝:ANT‐UBR 第3-4位:Maverick 第3-4位:Maverick 第5-8位:URG Tempo‐Canadian 第5-8位:URG Tempo‐Canadian 第5-8位:URG Tempo‐Punishing Guided Passage 第5-8位:URG Tempo‐Canadian 第9位:URG Tempo‐Canadian 第10位:UWB Control‐Stoneforge 第11位:UBG Control 第12位:Maverick 第13位:Naya‐Zenith Punishing 第14位:UW Control‐Stoneforge 第15位:Black Control 第16位:UWB Control‐Stoneforge 優勝:Dredge 使用者:Adrià Romero Main Deck 4《朽ちゆくインプ/Putrid Imp》 4《ナルコメーバ/Narcomoeba》 4《ゴルガリの墓トロール/Golgari Grave-Troll》 4《臭い草のインプ/Stinkweed Imp》 3《ゴルガリの凶漢/Golgari Thug》 3《イチョリッド/Ichorid》 4《真鍮の都/City of Brass》 4《セファリッドの円形競技場/Cephalid Coliseum》 4《宝石鉱山/Gemstone Mine》 1《知られざる楽園/Undiscovered Paradise》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《陰謀団式療法/Cabal Therapy》 4《信仰無き物あさり/Faithless Looting》 4《打開/Breakthrough》 4《入念な研究/Careful Study》 1《戦慄の復活/Dread Return》 4《黄泉からの橋/Bridge from Below》 Sideboard 1《大修道士、エリシュ・ノーン/Elesh Norn, Grand Cenobite》 2《知られざる楽園/Undiscovered Paradise》 4《自然の要求/Nature s Claim》 1《暗黒破/Darkblast》 3《古えの遺恨/Ancient Grudge》 1《絶望の天使/Angel of Despair》 2《墓所這い/Gravecrawler》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 準優勝:ANT‐UBR 使用者:Xavier Muntada Main Deck 4《汚染された三角州/Polluted Delta》 3《沸騰する小湖/Scalding Tarn》 1《血染めのぬかるみ/Bloodstained Mire》 2《Underground Sea》 1《Volcanic Island》 1《Badlands》 2《島/Island》 1《沼/Swamp》 4《水蓮の花びら/Lotus Petal》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《暗黒の儀式/Dark Ritual》 4《陰謀団の儀式/Cabal Ritual》 4《渦まく知識/Brainstorm》 1《むかつき/Ad Nauseam》 4《思案/Ponder》 4《ギタクシア派の調査/Gitaxian Probe》 3《陰謀団式療法/Cabal Therapy》 4《強迫/Duress》 4《冥府の教示者/Infernal Tutor》 3《燃え立つ願い/Burning Wish》 1《炎の中の過去/Past in Flames》 1《苦悶の触手/Tendrils of Agony》 Sideboard 1《炎の中の過去/Past in Flames》 1《苦悶の触手/Tendrils of Agony》 1《巣穴からの総出/Empty the Warrens》 1《溶融/Meltdown》 2《根絶/Extirpate》 2《殺戮の契約/Slaughter Pact》 1《蒸気の連鎖/Chain of Vapor》 2《拭い捨て/Wipe Away》 1《残響する真実/Echoing Truth》 1《陰謀団式療法/Cabal Therapy》 1《美徳の喪失/Virtue s Ruin》 1《紅蓮地獄/Pyroclasm》 第3-4位:Maverick 使用者:Marc Durán Main Deck 4《Savannah》 1《霧深い雨林/Misty Rainforest》 2《地平線の梢/Horizon Canopy》 4《吹きさらしの荒野/Windswept Heath》 4《不毛の大地/Wasteland》 1《ガイアの揺籃の地/Gaea s Cradle》 1《Karakas》 1《Maze of Ith》 2《森/Forest》 1《平地/Plains》 1《ドライアドの東屋/Dryad Arbor》 4《聖遺の騎士/Knight of the Reliquary》 4《ルーンの母/Mother of Runes》 3《石鍛冶の神秘家/Stoneforge Mystic》 2《クァーサルの群れ魔道士/Qasali Pridemage》 1《漁る軟泥/Scavenging Ooze》 2《スクリブのレインジャー/Scryb Ranger》 2《スレイベンの守護者、サリア/Thalia, Guardian of Thraben》 1《ガドック・ティーグ/Gaddock Teeg》 1《極楽鳥/Birds of Paradise》 3《貴族の教主/Noble Hierarch》 4《剣を鍬に/Swords to Plowshares》 4《緑の太陽の頂点/Green Sun s Zenith》 1《肉体と精神の剣/Sword of Body and Mind》 1《光と影の剣/Sword of Light and Shadow》 1《梅澤の十手/Umezawa s Jitte》 2《森の知恵/Sylvan Library》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 1《情け知らずのガラク/Garruk Relentless》 Sideboard 1《梅澤の十手/Umezawa s Jitte》 1《最後のトロール、スラーン/Thrun, the Last Troll》 1《情け知らずのガラク/Garruk Relentless》 1《ボジューカの沼/Bojuka Bog》 3《窒息/Choke》 3《外科的摘出/Surgical Extraction》 3《精神壊しの罠/Mindbreak Trap》 2《流刑への道/Path to Exile》 第3-4位:Maverick 使用者:Eugeni Sanchez Main Deck 1《地平線の梢/Horizon Canopy》 1《ガイアの揺籃の地/Gaea s Cradle》 1《Karakas》 1《Maze of Ith》 1《霧深い雨林/Misty Rainforest》 1《平地/Plains》 3《森/Forest》 4《Savannah》 4《不毛の大地/Wasteland》 4《吹きさらしの荒野/Windswept Heath》 1《ドライアドの東屋/Dryad Arbor》 1《大修道士、エリシュ・ノーン/Elesh Norn, Grand Cenobite》 1《忠臣/Loyal Retainers》 1《ガドック・ティーグ/Gaddock Teeg》 2《スクリブのレインジャー/Scryb Ranger》 2《クァーサルの群れ魔道士/Qasali Pridemage》 1《漁る軟泥/Scavenging Ooze》 3《獣相のシャーマン/Fauna Shaman》 4《貴族の教主/Noble Hierarch》 4《ルーンの母/Mother of Runes》 4《聖遺の騎士/Knight of the Reliquary》 2《スレイベンの守護者、サリア/Thalia, Guardian of Thraben》 1《極楽鳥/Birds of Paradise》 2《梅澤の十手/Umezawa s Jitte》 1《森の知恵/Sylvan Library》 4《剣を鍬に/Swords to Plowshares》 4《緑の太陽の頂点/Green Sun s Zenith》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 Sideboard 1《ボジューカの沼/Bojuka Bog》 1《静寂の守り手、リンヴァーラ/Linvala, Keeper of Silence》 1《エーテル宣誓会の法学者/Ethersworn Canonist》 3《外科的摘出/Surgical Extraction》 3《精神壊しの罠/Mindbreak Trap》 2《流刑への道/Path to Exile》 3《窒息/Choke》 1《最後のトロール、スラーン/Thrun, the Last Troll》 第5-8位:URG Tempo‐Canadian 使用者:Alberto Manchado Main Deck 2《沸騰する小湖/Scalding Tarn》 3《汚染された三角州/Polluted Delta》 3《霧深い雨林/Misty Rainforest》 3《Volcanic Island》 3《Tropical Island》 4《不毛の大地/Wasteland》 3《敏捷なマングース/Nimble Mongoose》 2《タルモゴイフ/Tarmogoyf》 1《漁る軟泥/Scavenging Ooze》 4《秘密を掘り下げる者/Delver of Secrets》 4《渦まく知識/Brainstorm》 4《Force of Will》 3《呪文嵌め/Spell Snare》 4《目くらまし/Daze》 4《もみ消し/Stifle》 4《稲妻/Lightning Bolt》 4《思案/Ponder》 1《緑の太陽の頂点/Green Sun s Zenith》 2《二股の稲妻/Forked Bolt》 2《森の知恵/Sylvan Library》 Sideboard 1《硫黄の精霊/Sulfur Elemental》 2《渋面の溶岩使い/Grim Lavamancer》 4《呪文貫き/Spell Pierce》 3《水没/Submerge》 1《紅蓮破/Pyroblast》 1《トーモッドの墓所/Tormod s Crypt》 3《外科的摘出/Surgical Extraction》 第5-8位:URG Tempo‐Canadian 使用者:Raúl Pérez Main Deck 4《霧深い雨林/Misty Rainforest》 4《沸騰する小湖/Scalding Tarn》 3《Tropical Island》 3《Volcanic Island》 4《不毛の大地/Wasteland》 4《秘密を掘り下げる者/Delver of Secrets》 4《敏捷なマングース/Nimble Mongoose》 4《タルモゴイフ/Tarmogoyf》 4《渦まく知識/Brainstorm》 4《目くらまし/Daze》 4《Force of Will》 3《呪文嵌め/Spell Snare》 4《もみ消し/Stifle》 4《稲妻/Lightning Bolt》 2《火+氷/Fire+Ice》 4《思案/Ponder》 1《師範の占い独楽/Sensei s Divining Top》 Sideboard 1《古えの遺恨/Ancient Grudge》 3《相殺/Counterbalance》 2《紅蓮破/Pyroblast》 2《師範の占い独楽/Sensei s Divining Top》 4《水没/Submerge》 3《外科的摘出/Surgical Extraction》 第5-8位:URG Tempo‐Punishing Guided Passage 使用者:Enric Luzan Main Deck 4《燃え柳の木立ち/Grove of the Burnwillows》 1《樹木茂る山麓/Wooded Foothills》 3《沸騰する小湖/Scalding Tarn》 4《霧深い雨林/Misty Rainforest》 3《島/Island》 1《山/Mountain》 1《森/Forest》 3《Tropical Island》 3《Volcanic Island》 4《タルモゴイフ/Tarmogoyf》 4《瞬唱の魔道士/Snapcaster Mage》 3《渋面の溶岩使い/Grim Lavamancer》 3《血編み髪のエルフ/Bloodbraid Elf》 4《Force of Will》 4《渦まく知識/Brainstorm》 3《稲妻/Lightning Bolt》 4《罰する火/Punishing Fire》 3《誘導路/Guided Passage》 2《思案/Ponder》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 Sideboard 1《減衰のマトリックス/Damping Matrix》 3《水没/Submerge》 3《自然の要求/Nature s Claim》 2《紅蓮破/Pyroblast》 1《狼狽の嵐/Flusterstorm》 2《トーモッドの墓所/Tormod s Crypt》 2《外科的摘出/Surgical Extraction》 1《ヴェンディリオン三人衆/Vendilion Clique》 第5-8位:URG Tempo‐Canadian 使用者:Àlex Mateu Main Deck 3《沸騰する小湖/Scalding Tarn》 2《汚染された三角州/Polluted Delta》 1《溢れかえる岸辺/Flooded Strand》 4《Volcanic Island》 4《Tropical Island》 4《不毛の大地/Wasteland》 4《敏捷なマングース/Nimble Mongoose》 4《秘密を掘り下げる者/Delver of Secrets》 4《タルモゴイフ/Tarmogoyf》 4《もみ消し/Stifle》 4《Force of Will》 4《目くらまし/Daze》 3《呪文嵌め/Spell Snare》 4《渦まく知識/Brainstorm》 4《稲妻/Lightning Bolt》 2《四肢切断/Dismember》 4《思案/Ponder》 1《森の知恵/Sylvan Library》 Sideboard 3《呪文貫き/Spell Pierce》 2《渋面の溶岩使い/Grim Lavamancer》 2《紅蓮破/Pyroblast》 2《硫黄の精霊/Sulfur Elemental》 3《水没/Submerge》 3《トーモッドの墓所/Tormod s Crypt》 第9位:URG Tempo‐Canadian 使用者:Adrià Moreno Main Deck 1《Taiga》 2《Tropical Island》 3《Volcanic Island》 2《霧深い雨林/Misty Rainforest》 2《沸騰する小湖/Scalding Tarn》 4《樹木茂る山麓/Wooded Foothills》 4《不毛の大地/Wasteland》 1《瞬唱の魔道士/Snapcaster Mage》 2《タルモゴイフ/Tarmogoyf》 4《敏捷なマングース/Nimble Mongoose》 4《秘密を掘り下げる者/Delver of Secrets》 4《稲妻/Lightning Bolt》 1《蒸気の絡みつき/Vapor Snag》 4《もみ消し/Stifle》 4《渦まく知識/Brainstorm》 2《呪文嵌め/Spell Snare》 4《目くらまし/Daze》 4《Force of Will》 4《思案/Ponder》 3《二股の稲妻/Forked Bolt》 1《緑の太陽の頂点/Green Sun s Zenith》 Sideboard 3《水没/Submerge》 2《硫黄の精霊/Sulfur Elemental》 2《硫黄の渦/Sulfuric Vortex》 3《相殺/Counterbalance》 2《師範の占い独楽/Sensei s Divining Top》 3《トーモッドの墓所/Tormod s Crypt》 第10位:UWB Control‐Stoneforge 使用者:Pedro Grati Main Deck 4《Tundra》 2《Underground Sea》 1《Scrubland》 3《島/Island》 1《平地/Plains》 1《沼/Swamp》 1《不毛の大地/Wasteland》 1《湿地の干潟/Marsh Flats》 4《溢れかえる岸辺/Flooded Strand》 4《汚染された三角州/Polluted Delta》 4《瞬唱の魔道士/Snapcaster Mage》 4《石鍛冶の神秘家/Stoneforge Mystic》 4《渦まく知識/Brainstorm》 4《Force of Will》 3《呪文嵌め/Spell Snare》 4《剣を鍬に/Swords to Plowshares》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 4《未練ある魂/Lingering Souls》 2《思案/Ponder》 2《思考囲い/Thoughtseize》 1《梅澤の十手/Umezawa s Jitte》 1《殴打頭蓋/Batterskull》 2《仕組まれた爆薬/Engineered Explosives》 Sideboard 2《外科的摘出/Surgical Extraction》 1《根絶/Extirpate》 1《暗黒破/Darkblast》 1《解呪/Disenchant》 2《盲信的迫害/Zealous Persecution》 2《非業の死/Perish》 1《ヴェンディリオン三人衆/Vendilion Clique》 1《饗宴と飢餓の剣/Sword of Feast and Famine》 2《呪文貫き/Spell Pierce》 2《狼狽の嵐/Flusterstorm》 第11位:UBG Control 使用者:David Rocher Main Deck 3《不毛の大地/Wasteland》 1《島/Island》 1《沼/Swamp》 4《Underground Sea》 2《Bayou》 3《Tropical Island》 1《忍び寄るタール坑/Creeping Tar Pit》 4《汚染された三角州/Polluted Delta》 3《霧深い雨林/Misty Rainforest》 2《ミシュラの工廠/Mishra s Factory》 3《瞬唱の魔道士/Snapcaster Mage》 4《Force of Will》 4《マナ漏出/Mana Leak》 4《渦まく知識/Brainstorm》 3《呪文貫き/Spell Pierce》 1《喉首狙い/Go for the Throat》 1《暗黒破/Darkblast》 1《悪魔の布告/Diabolic Edict》 2《壌土からの生命/Life from the Loam》 2《無垢の血/Innocent Blood》 2《思考囲い/Thoughtseize》 1《大渦の脈動/Maelstrom Pulse》 3《破滅的な行為/Pernicious Deed》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《ヴェールのリリアナ/Liliana of the Veil》 Sideboard 3《ヴェンディリオン三人衆/Vendilion Clique》 2《恐ろしい死/Ghastly Demise》 2《根絶/Extirpate》 1《滅び/Damnation》 1《狼狽の嵐/Flusterstorm》 1《虚無の呪文爆弾/Nihil Spellbomb》 1《外科的摘出/Surgical Extraction》 1《自然の要求/Nature s Claim》 1《仕組まれた爆薬/Engineered Explosives》 1《非業の死/Perish》 1《最後のトロール、スラーン/Thrun, the Last Troll》 第12位:Maverick 使用者:Jordi Blanco Main Deck 4《Savannah》 1《新緑の地下墓地/Verdant Catacombs》 2《地平線の梢/Horizon Canopy》 4《吹きさらしの荒野/Windswept Heath》 4《不毛の大地/Wasteland》 1《ガイアの揺籃の地/Gaea s Cradle》 1《Karakas》 1《Maze of Ith》 2《森/Forest》 1《平地/Plains》 1《ドライアドの東屋/Dryad Arbor》 4《聖遺の騎士/Knight of the Reliquary》 4《ルーンの母/Mother of Runes》 3《石鍛冶の神秘家/Stoneforge Mystic》 2《クァーサルの群れ魔道士/Qasali Pridemage》 1《漁る軟泥/Scavenging Ooze》 2《スクリブのレインジャー/Scryb Ranger》 3《スレイベンの守護者、サリア/Thalia, Guardian of Thraben》 1《ガドック・ティーグ/Gaddock Teeg》 1《極楽鳥/Birds of Paradise》 3《貴族の教主/Noble Hierarch》 1《シラナの岩礁渡り/Silhana Ledgewalker》 4《剣を鍬に/Swords to Plowshares》 4《緑の太陽の頂点/Green Sun s Zenith》 1《肉体と精神の剣/Sword of Body and Mind》 1《光と影の剣/Sword of Light and Shadow》 1《梅澤の十手/Umezawa s Jitte》 2《森の知恵/Sylvan Library》 Sideboard 1《ボジューカの沼/Bojuka Bog》 2《太陽と月の輪/Wheel of Sun and Moon》 3《窒息/Choke》 3《外科的摘出/Surgical Extraction》 3《エーテル宣誓会の法学者/Ethersworn Canonist》 3《流刑への道/Path to Exile》 第13位:Naya‐Zenith Punishing 使用者:Alberto Cuartiella Main Deck 4《樹木茂る山麓/Wooded Foothills》 4《吹きさらしの荒野/Windswept Heath》 2《Taiga》 2《Plateau》 1《Savannah》 1《森/Forest》 1《平地/Plains》 1《山/Mountain》 3《燃え柳の木立ち/Grove of the Burnwillows》 1《不毛の大地/Wasteland》 1《ドライアドの東屋/Dryad Arbor》 1《Karakas》 4《野生のナカティル/Wild Nacatl》 3《貴族の教主/Noble Hierarch》 2《クァーサルの群れ魔道士/Qasali Pridemage》 2《漁る軟泥/Scavenging Ooze》 3《タルモゴイフ/Tarmogoyf》 4《聖遺の騎士/Knight of the Reliquary》 1《最後のトロール、スラーン/Thrun, the Last Troll》 4《稲妻/Lightning Bolt》 4《剣を鍬に/Swords to Plowshares》 4《罰する火/Punishing Fire》 4《緑の太陽の頂点/Green Sun s Zenith》 2《森の知恵/Sylvan Library》 1《梅澤の十手/Umezawa s Jitte》 Sideboard 1《輪作/Crop Rotation》 1《ボジューカの沼/Bojuka Bog》 2《窒息/Choke》 2《ガドック・ティーグ/Gaddock Teeg》 2《エーテル宣誓会の法学者/Ethersworn Canonist》 1《アメジストのとげ/Thorn of Amethyst》 1《トーモッドの墓所/Tormod s Crypt》 2《古えの遺恨/Ancient Grudge》 3《紅蓮破/Pyroblast》 第14位:UW Control‐Stoneforge 使用者:Marc Pibernat Main Deck 2《ミシュラの工廠/Mishra s Factory》 4《溢れかえる岸辺/Flooded Strand》 3《霧深い雨林/Misty Rainforest》 3《Tundra》 1《激浪の研究室/Riptide Laboratory》 3《不毛の大地/Wasteland》 7《島/Island》 1《平地/Plains》 4《石鍛冶の神秘家/Stoneforge Mystic》 4《瞬唱の魔道士/Snapcaster Mage》 2《聖トラフトの霊/Geist of Saint Traft》 2《ヴェンディリオン三人衆/Vendilion Clique》 1《殴打頭蓋/Batterskull》 1《梅澤の十手/Umezawa s Jitte》 1《ヴィダルケンの枷/Vedalken Shackles》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 4《Force of Will》 2《対抗呪文/Counterspell》 3《呪文嵌め/Spell Snare》 4《渦まく知識/Brainstorm》 4《剣を鍬に/Swords to Plowshares》 Sideboard 1《ヴィダルケンの枷/Vedalken Shackles》 2《神の怒り/Wrath of God》 3《流刑への道/Path to Exile》 2《解呪/Disenchant》 2《呪文貫き/Spell Pierce》 1《狼狽の嵐/Flusterstorm》 1《ファイレクシアの変形者/Phyrexian Metamorph》 3《外科的摘出/Surgical Extraction》 第15位:Black Control 使用者:Danny Garcia Main Deck 21《沼/Swamp》 4《マラキールの門番/Gatekeeper of Malakir》 4《ニクサシッド/Nyxathid》 4《ファイレクシアの抹消者/Phyrexian Obliterator》 2《墓忍び/Tombstalker》 4《コジレックの審問/Inquisition of Kozilek》 2《陰謀団式療法/Cabal Therapy》 3《血の署名/Sign in Blood》 4《Hymn to Tourach》 2《ネビニラルの円盤/Nevinyrral s Disk》 4《ヴェールのリリアナ/Liliana of the Veil》 2《殺し/Snuff Out》 4《四肢切断/Dismember》 Sideboard 2《強迫/Duress》 1《陰謀団式療法/Cabal Therapy》 4《外科的摘出/Surgical Extraction》 4《ファイレクシアの破棄者/Phyrexian Revoker》 2《アメジストのとげ/Thorn of Amethyst》 2《減衰のマトリックス/Damping Matrix》 第16位:UWB Control‐Stoneforge 使用者:Alberto Perujo Main Deck 4《溢れかえる岸辺/Flooded Strand》 3《汚染された三角州/Polluted Delta》 3《Tundra》 2《Underground Sea》 1《Scrubland》 1《Karakas》 3《不毛の大地/Wasteland》 1《沼/Swamp》 1《平地/Plains》 4《島/Island》 4《石鍛冶の神秘家/Stoneforge Mystic》 3《瞬唱の魔道士/Snapcaster Mage》 1《ヴェンディリオン三人衆/Vendilion Clique》 4《剣を鍬に/Swords to Plowshares》 1《直観/Intuition》 1《対抗呪文/Counterspell》 3《Force of Will》 4《渦まく知識/Brainstorm》 2《コジレックの審問/Inquisition of Kozilek》 2《思考囲い/Thoughtseize》 2《名誉回復/Vindicate》 3《未練ある魂/Lingering Souls》 2《思案/Ponder》 1《肉体と精神の剣/Sword of Body and Mind》 1《殴打頭蓋/Batterskull》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 Sideboard 2《盲信的迫害/Zealous Persecution》 1《仕組まれた爆薬/Engineered Explosives》 1《解呪/Disenchant》 2《非業の死/Perish》 2《流刑への道/Path to Exile》 3《外科的摘出/Surgical Extraction》 2《狼狽の嵐/Flusterstorm》 2《呪文貫き/Spell Pierce》
https://w.atwiki.jp/mtg2384/pages/1550.html
開催日:2012 / 03 / 18 参加人数:86名 フォーマット:レガシー(~DKA) 18/03/2012-MLL#7- Milano Official Report autolink 優勝:Explorer‐GBW 準優勝:Affinity‐Tezzeret 第3-4位:URG Tempo‐Canadian 第3-4位:UBG Control 第5-8位:UW Tempo‐Delver 第5-8位:Maverick 第5-8位:Aggro Loam‐GRW Punishing 第5-8位:UW Control‐CounterTop ThopterSword +R 優勝:Explorer‐GBW 使用者:Ludovico Pagliughi Main Deck 3《Bayou》 1《Savannah》 1《Scrubland》 4《森/Forest》 3《沼/Swamp》 1《平地/Plains》 3《吹きさらしの荒野/Windswept Heath》 1《ドライアドの東屋/Dryad Arbor》 1《ファイレクシアの塔/Phyrexian Tower》 4《新緑の地下墓地/Verdant Catacombs》 4《老練の探険者/Veteran Explorer》 2《漁る軟泥/Scavenging Ooze》 2《台所の嫌がらせ屋/Kitchen Finks》 2《永遠の証人/Eternal Witness》 2《墓所のタイタン/Grave Titan》 2《最後のトロール、スラーン/Thrun, the Last Troll》 1《クァーサルの群れ魔道士/Qasali Pridemage》 3《剣を鍬に/Swords to Plowshares》 4《陰謀団式療法/Cabal Therapy》 3《コジレックの審問/Inquisition of Kozilek》 2《大渦の脈動/Maelstrom Pulse》 2《ヴェールのリリアナ/Liliana of the Veil》 3《破滅的な行為/Pernicious Deed》 3《師範の占い独楽/Sensei s Divining Top》 4《緑の太陽の頂点/Green Sun s Zenith》 sideboard 1《滅び/Damnation》 2《悪魔の布告/Diabolic Edict》 3《精神壊しの罠/Mindbreak Trap》 3《根絶/Extirpate》 2《フェアリーの忌み者/Faerie Macabre》 2《エーテル宣誓会の法学者/Ethersworn Canonist》 1《ガドック・ティーグ/Gaddock Teeg》 1《大渦の脈動/Maelstrom Pulse》 準優勝:Affinity‐Tezzeret 使用者:Luca Ziliani Main Deck 4《教議会の座席/Seat of the Synod》 4《大焼炉/Great Furnace》 4《囁きの大霊堂/Vault of Whispers》 4《古えの居住地/Ancient Den》 3《石鍛冶の神秘家/Stoneforge Mystic》 4《エーテリウムの達人/Master of Etherium》 4《刻まれた勇者/Etched Champion》 4《羽ばたき飛行機械/Ornithopter》 4《メムナイト/Memnite》 4《オパールのモックス/Mox Opal》 4《バネ葉の太鼓/Springleaf Drum》 1《梅澤の十手/Umezawa s Jitte》 1《殴打頭蓋/Batterskull》 4《急送/Dispatch》 4《物読み/Thoughtcast》 4《頭蓋囲い/Cranial Plating》 3《ボーラスの工作員、テゼレット/Tezzeret, Agent of Bolas》 Sideboard 3《呪文貫き/Spell Pierce》 3《思考囲い/Thoughtseize》 3《外科的摘出/Surgical Extraction》 3《血染めの月/Blood Moon》 1《ファイレクシアの破棄者/Phyrexian Revoker》 2《真髄の針/Pithing Needle》 第3-4位:URG Tempo‐Canadian 使用者:Nicola Tizzoni Main Deck 4《溢れかえる岸辺/Flooded Strand》 2《汚染された三角州/Polluted Delta》 1《樹木茂る山麓/Wooded Foothills》 4《Tropical Island》 3《Volcanic Island》 4《不毛の大地/Wasteland》 4《秘密を掘り下げる者/Delver of Secrets》 4《タルモゴイフ/Tarmogoyf》 3《敏捷なマングース/Nimble Mongoose》 2《瞬唱の魔道士/Snapcaster Mage》 4《Force of Will》 4《目くらまし/Daze》 2《呪文嵌め/Spell Snare》 1《呪文貫き/Spell Pierce》 4《渦まく知識/Brainstorm》 4《思案/Ponder》 4《稲妻/Lightning Bolt》 4《もみ消し/Stifle》 2《Chain Lightning》 Sideboard 2《呪文貫き/Spell Pierce》 3《赤霊破/Red Elemental Blast》 3《水没/Submerge》 3《トーモッドの墓所/Tormod s Crypt》 1《森の知恵/Sylvan Library》 1《硫黄の渦/Sulfuric Vortex》 2《渋面の溶岩使い/Grim Lavamancer》 第3-4位:UBG Control 使用者:Emanuele Marcotti Main Deck 4《新緑の地下墓地/Verdant Catacombs》 4《霧深い雨林/Misty Rainforest》 2《汚染された三角州/Polluted Delta》 4《Underground Sea》 2《Tropical Island》 2《Bayou》 4《不毛の大地/Wasteland》 1《沈んだ廃墟/Sunken Ruins》 4《タルモゴイフ/Tarmogoyf》 4《瞬唱の魔道士/Snapcaster Mage》 2《思考囲い/Thoughtseize》 2《コジレックの審問/Inquisition of Kozilek》 4《Hymn to Tourach》 4《渦まく知識/Brainstorm》 3《呪文嵌め/Spell Snare》 3《Force of Will》 2《四肢切断/Dismember》 1《恐ろしい死/Ghastly Demise》 1《喉首狙い/Go for the Throat》h 2《破滅的な行為/Pernicious Deed》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《ヴェールのリリアナ/Liliana of the Veil》 Sideboard 2《根絶/Extirpate》 1《外科的摘出/Surgical Extraction》 2《呪文貫き/Spell Pierce》 2《自然の要求/Nature s Claim》 2《悪魔の布告/Diabolic Edict》 2《破滅的な行為/Pernicious Deed》 1《恐ろしい死/Ghastly Demise》 1《壌土からの生命/Life from the Loam》 1《非業の死/Perish》 1《Force of Will》 第5-8位:UW Tempo‐Delver 使用者:Riccardo Marziali Main Deck 1《氷河の城砦/Glacial Fortress》 2《島/Island》 1《Karakas》 2《平地/Plains》 2《汚染された三角州/Polluted Delta》 1《ムーアランドの憑依地/Moorland Haunt》 1《沸騰する小湖/Scalding Tarn》 4《不毛の大地/Wasteland》 4《溢れかえる岸辺/Flooded Strand》 4《Tundra》 3《聖トラフトの霊/Geist of Saint Traft》 2《ヴェンディリオン三人衆/Vendilion Clique》 3《瞬唱の魔道士/Snapcaster Mage》 3《石鍛冶の神秘家/Stoneforge Mystic》 4《秘密を掘り下げる者/Delver of Secrets》 3《目くらまし/Daze》 4《渦まく知識/Brainstorm》 4《Force of Will》 4《剣を鍬に/Swords to Plowshares》 2《呪文嵌め/Spell Snare》 1《思案/Ponder》 1《火と氷の剣/Sword of Fire and Ice》 1《饗宴と飢餓の剣/Sword of Feast and Famine》 1《梅澤の十手/Umezawa s Jitte》 1《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 Sideboard 3《外科的摘出/Surgical Extraction》 3《狼狽の嵐/Flusterstorm》 3《解呪/Disenchant》 2《流刑への道/Path to Exile》 1《殴打頭蓋/Batterskull》 2《エーテル宣誓会の法学者/Ethersworn Canonist》 1《万力鎖/Manriki-Gusari》 第5-8位:Maverick 使用者:Alessandro Pederzoli Main Deck 1《平地/Plains》 2《森/Forest》 2《地平線の梢/Horizon Canopy》 4《Savannah》 2《樹木茂る山麓/Wooded Foothills》 1《Tropical Island》 1《Karakas》 2《ドライアドの東屋/Dryad Arbor》 1《ガイアの揺籃の地/Gaea s Cradle》 1《不毛の大地/Wasteland》 4《吹きさらしの荒野/Windswept Heath》 3《クァーサルの群れ魔道士/Qasali Pridemage》 1《漁る軟泥/Scavenging Ooze》 4《ルーンの母/Mother of Runes》 1《永遠の証人/Eternal Witness》 1《ガドック・ティーグ/Gaddock Teeg》 3《スクリブのレインジャー/Scryb Ranger》 3《エイヴンの思考検閲者/Aven Mindcensor》 4《聖遺の騎士/Knight of the Reliquary》 4《石鍛冶の神秘家/Stoneforge Mystic》 3《貴族の教主/Noble Hierarch》 1《極楽鳥/Birds of Paradise》 4《緑の太陽の頂点/Green Sun s Zenith》 4《剣を鍬に/Swords to Plowshares》 1《火と氷の剣/Sword of Fire and Ice》 1《光と影の剣/Sword of Light and Shadow》 1《梅澤の十手/Umezawa s Jitte》 1《最後のトロール、スラーン/Thrun, the Last Troll》 Sideboard 1《大祖始の遺産/Relic of Progenitus》 2《エーテル宣誓会の法学者/Ethersworn Canonist》 1《狼狽の嵐/Flusterstorm》 2《精神壊しの罠/Mindbreak Trap》 1《悟りの教示者/Enlightened Tutor》 1《ボジューカの沼/Bojuka Bog》 2《窒息/Choke》 3《流刑への道/Path to Exile》 2《クローサの掌握/Krosan Grip》 第5-8位:Aggro Loam‐GRW Punishing 使用者:Enrico Polledro Main Deck 1《Karakas》 1《Maze of Ith》 1《ボジューカの沼/Bojuka Bog》 1《蛮族のリング/Barbarian Ring》 1《市長の塔/Tower of the Magistrate》 3《燃え柳の木立ち/Grove of the Burnwillows》 3《Taiga》 2《樹木茂る山麓/Wooded Foothills》 3《吹きさらしの荒野/Windswept Heath》 1《平地/Plains》 1《森/Forest》 2《平穏な茂み/Tranquil Thicket》 3《不毛の大地/Wasteland》 3《忘れられた洞窟/Forgotten Cave》 4《田舎の破壊者/Countryside Crusher》 3《聖遺の騎士/Knight of the Reliquary》 1《土を食うもの/Terravore》 3《罰する火/Punishing Fire》 4《虚空の杯/Chalice of the Void》 4《モックス・ダイアモンド/Mox Diamond》 3《突撃の地鳴り/Seismic Assault》 2《森の知恵/Sylvan Library》 4《燃え立つ願い/Burning Wish》 2《壊滅的な夢/Devastating Dreams》 4《壌土からの生命/Life from the Loam》 Sideboard 4《神聖の力線/Leyline of Sanctity》 3《クローサの掌握/Krosan Grip》 2《精神壊しの罠/Mindbreak Trap》 1《ボジューカの沼/Bojuka Bog》 1《壊滅的な夢/Devastating Dreams》 1《恭しき沈黙/Reverent Silence》 1《破壊放題/Shattering Spree》 1《関税/Tariff》 1《蟲の収穫/Worm Harvest》 第5-8位:UW Control‐CounterTop ThopterSword +R 使用者:Emiliano Veronesi Main Deck 1《Savannah》 2《平地/Plains》 2《島/Island》 4《Volcanic Island》 4《Tundra》 1《Tropical Island》 4《霧深い雨林/Misty Rainforest》 4《溢れかえる岸辺/Flooded Strand》 1《アカデミーの廃墟/Academy Ruins》 2《瞬唱の魔道士/Snapcaster Mage》 3《呪文嵌め/Spell Snare》 4《渦まく知識/Brainstorm》 4《Force of Will》 3《相殺/Counterbalance》 3《飛行機械の鋳造所/Thopter Foundry》 1《弱者の剣/Sword of the Meek》 1《謙虚/Humility》 1《罠の橋/Ensnaring Bridge》 3《師範の占い独楽/Sensei s Divining Top》 1《仕組まれた爆薬/Engineered Explosives》 1《炎渦竜巻/Firespout》 4《剣を鍬に/Swords to Plowshares》 2《悟りの教示者/Enlightened Tutor》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 Sideboard 2《血染めの月/Blood Moon》 3《外科的摘出/Surgical Extraction》 2《平和の番人/Peacekeeper》 2《渋面の溶岩使い/Grim Lavamancer》 2《復讐のアジャニ/Ajani Vengeant》 1《炎渦竜巻/Firespout》 2《エーテル宣誓会の法学者/Ethersworn Canonist》 2《古えの遺恨/Ancient Grudge》
https://w.atwiki.jp/magicalclub/pages/134.html
Sliver Legion スリヴァー軍団を使いたいがために涼宮が構築したデッキ。 赤緑ランデスよりも先に誕生した。 フィニッシャーは言うまでもなくスリヴァー軍団。 CREATURES (32) 4 筋力スリヴァー / Sinew Sliver 4 誘導スリヴァー / Homing Sliver 4 断骨スリヴァー / Bonesplitter Sliver 4 監視スリヴァー / Watcher Sliver 4 宝革スリヴァー / Gemhide Sliver 4 焼灼スリヴァー / Cautery Sliver 4 暗心スリヴァー / Darkheart Sliver 4 壊死スリヴァー / Necrotic Sliver 2 スリヴァー軍団 / Sliver Legion 2 スリヴァー鍛冶 / Sliversmith SPELLS (0) LANDS (24) 5 森 / Forest 4 島 / Island 5 山 / Mountain 5 平地 / Plains 5 沼 / Swamp